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-rw-r--r--graphics/sprites/equipment/weapons/axe-chop-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/dagger-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/dagger-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/sword-deadsword-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-deadsword-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-male.xml6
-rw-r--r--graphics/sprites/equipment/weapons/wand-deathshand-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/wand-deathshand-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/wand-female.xml6
-rw-r--r--graphics/sprites/equipment/weapons/wand-male.xml6
32 files changed, 32 insertions, 144 deletions
diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop-female.xml
index 4491967c..8885903c 100644
--- a/graphics/sprites/equipment/weapons/axe-chop-female.xml
+++ b/graphics/sprites/equipment/weapons/axe-chop-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-chop"/>
<action name="stand" imageset="axe-chop">
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_chop" imageset="axe-chop">
diff --git a/graphics/sprites/equipment/weapons/axe-chop-male.xml b/graphics/sprites/equipment/weapons/axe-chop-male.xml
index 4491967c..8885903c 100644
--- a/graphics/sprites/equipment/weapons/axe-chop-male.xml
+++ b/graphics/sprites/equipment/weapons/axe-chop-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-chop"/>
<action name="stand" imageset="axe-chop">
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_chop" imageset="axe-chop">
diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab-female.xml
index 329eee9d..476e6e79 100644
--- a/graphics/sprites/equipment/weapons/axe-stab-female.xml
+++ b/graphics/sprites/equipment/weapons/axe-stab-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-stab"/>
<action name="stand" imageset="axe-stab">
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_sword_stab" imageset="axe-stab">
diff --git a/graphics/sprites/equipment/weapons/axe-stab-male.xml b/graphics/sprites/equipment/weapons/axe-stab-male.xml
index 329eee9d..476e6e79 100644
--- a/graphics/sprites/equipment/weapons/axe-stab-male.xml
+++ b/graphics/sprites/equipment/weapons/axe-stab-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-stab"/>
<action name="stand" imageset="axe-stab">
@@ -33,19 +33,15 @@
<action name="walk" imageset="axe-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack_sword_stab" imageset="axe-stab">
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
index b6d22c21..14078256 100644
--- a/graphics/sprites/equipment/weapons/bow-banshee-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
<action name="default" imageset="banshee-bow"/>
<action name="stand" imageset="banshee-bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="banshee-bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="banshee-bow">
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-male.xml b/graphics/sprites/equipment/weapons/bow-banshee-male.xml
index b6d22c21..14078256 100644
--- a/graphics/sprites/equipment/weapons/bow-banshee-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-banshee-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
<action name="default" imageset="banshee-bow"/>
<action name="stand" imageset="banshee-bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="banshee-bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="banshee-bow">
diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow-female.xml
index c24f0797..1ed461b1 100644
--- a/graphics/sprites/equipment/weapons/bow-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-male.xml b/graphics/sprites/equipment/weapons/bow-male.xml
index c24f0797..1ed461b1 100644
--- a/graphics/sprites/equipment/weapons/bow-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
index 9965126b..584bb97d 100644
--- a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
index 9965126b..584bb97d 100644
--- a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
index 2dbee092..50a593a5 100644
--- a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
index 2dbee092..50a593a5 100644
--- a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
@@ -19,19 +19,15 @@
<action name="walk" imageset="bow">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger-female.xml
index 78be5ddc..d100e878 100644
--- a/graphics/sprites/equipment/weapons/dagger-female.xml
+++ b/graphics/sprites/equipment/weapons/dagger-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/>
<action name="default" imageset="dagger"/>
<action name="stand" imageset="dagger">
@@ -33,19 +33,15 @@
<action name="walk" imageset="dagger">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="dagger">
diff --git a/graphics/sprites/equipment/weapons/dagger-male.xml b/graphics/sprites/equipment/weapons/dagger-male.xml
index 78be5ddc..d100e878 100644
--- a/graphics/sprites/equipment/weapons/dagger-male.xml
+++ b/graphics/sprites/equipment/weapons/dagger-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/>
<action name="default" imageset="dagger"/>
<action name="stand" imageset="dagger">
@@ -33,19 +33,15 @@
<action name="walk" imageset="dagger">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="dagger">
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
index f406848d..30047c34 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/>
<action name="default" imageset="polearm-blunt"/>
<action name="stand" imageset="polearm-blunt">
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-blunt">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-blunt">
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
index f406848d..30047c34 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/>
<action name="default" imageset="polearm-blunt"/>
<action name="stand" imageset="polearm-blunt">
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-blunt">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-blunt">
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
index 4af11eca..6a75fed0 100644
--- a/graphics/sprites/equipment/weapons/polearm-chop-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-chop"/>
<action name="stand" imageset="polearm-chop">
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-chop">
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-male.xml b/graphics/sprites/equipment/weapons/polearm-chop-male.xml
index 4af11eca..6a75fed0 100644
--- a/graphics/sprites/equipment/weapons/polearm-chop-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-chop-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-chop"/>
<action name="stand" imageset="polearm-chop">
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-chop">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-chop">
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
index ea1c9083..66402495 100644
--- a/graphics/sprites/equipment/weapons/polearm-spear-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-spear"/>
<action name="stand" imageset="polearm-spear">
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-spear">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-spear">
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-male.xml b/graphics/sprites/equipment/weapons/polearm-spear-male.xml
index ea1c9083..66402495 100644
--- a/graphics/sprites/equipment/weapons/polearm-spear-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-spear-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-spear"/>
<action name="stand" imageset="polearm-spear">
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-spear">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-spear">
diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
index 82257491..dd501b2f 100644
--- a/graphics/sprites/equipment/weapons/polearm-stab-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-stab"/>
<action name="stand" imageset="polearm-stab">
@@ -19,19 +19,15 @@
<action name="walk" imageset="polearm-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-stab">
diff --git a/graphics/sprites/equipment/weapons/polearm-stab-male.xml b/graphics/sprites/equipment/weapons/polearm-stab-male.xml
index 29a91e0d..240599e3 100644
--- a/graphics/sprites/equipment/weapons/polearm-stab-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-stab-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/>
<action name="stand" imageset="polearm-stab">
<animation direction="down">
@@ -18,19 +18,15 @@
<action name="walk" imageset="polearm-stab">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="polearm-stab">
diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
index 46235413..71ef39fd 100644
--- a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/>
<include file="equipment/weapons/sword-long-female.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-male.xml b/graphics/sprites/equipment/weapons/sword-deadsword-male.xml
index c008b9bd..3463cb7d 100644
--- a/graphics/sprites/equipment/weapons/sword-deadsword-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-deadsword-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/>
<include file="equipment/weapons/sword-long-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml
index 51305dda..ab5c5273 100644
--- a/graphics/sprites/equipment/weapons/sword-long-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-long"/>
<action name="stand" imageset="sword-long">
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-long">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-long">
diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml
index 51305dda..ab5c5273 100644
--- a/graphics/sprites/equipment/weapons/sword-long-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-long"/>
<action name="stand" imageset="sword-long">
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-long">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-long">
diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml
index dd04f384..c1616de5 100644
--- a/graphics/sprites/equipment/weapons/sword-short-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-short"/>
<action name="stand" imageset="sword-short">
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-short">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-short">
diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml
index dd04f384..c1616de5 100644
--- a/graphics/sprites/equipment/weapons/sword-short-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-short"/>
<action name="stand" imageset="sword-short">
@@ -19,19 +19,15 @@
<action name="walk" imageset="sword-short">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="sit" imageset="sword-short">
diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
index 2bf59cde..d9b7ef7c 100644
--- a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
+++ b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/>
<include file="equipment/weapons/wand-female.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-male.xml b/graphics/sprites/equipment/weapons/wand-deathshand-male.xml
index caa5b41c..5395ef80 100644
--- a/graphics/sprites/equipment/weapons/wand-deathshand-male.xml
+++ b/graphics/sprites/equipment/weapons/wand-deathshand-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/>
<include file="equipment/weapons/wand-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml
index c0d89d8b..07f18b59 100644
--- a/graphics/sprites/equipment/weapons/wand-female.xml
+++ b/graphics/sprites/equipment/weapons/wand-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/>
<action name="default" imageset="wand"/>
<action name="stand" imageset="wand">
@@ -33,19 +33,15 @@
<action name="walk" imageset="wand">
<animation direction="down">
<sequence offsetY="32" start="1" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="19" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="37" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="55" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="wand">
diff --git a/graphics/sprites/equipment/weapons/wand-male.xml b/graphics/sprites/equipment/weapons/wand-male.xml
index a2c6ea30..c2164aff 100644
--- a/graphics/sprites/equipment/weapons/wand-male.xml
+++ b/graphics/sprites/equipment/weapons/wand-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/>
<action name="default" imageset="wand"/>
<action name="stand" imageset="wand">
@@ -33,19 +33,15 @@
<action name="walk" imageset="wand">
<animation direction="down">
<sequence offsetY="32" start="0" end="6" delay="75"/>
- <end/>
</animation>
<animation direction="left">
<sequence offsetY="32" start="18" end="24" delay="75"/>
- <end/>
</animation>
<animation direction="up">
<sequence offsetY="32" start="36" end="42" delay="75"/>
- <end/>
</animation>
<animation direction="right">
<sequence offsetY="32" start="54" end="60" delay="75"/>
- <end/>
</animation>
</action>
<action name="attack" imageset="wand">