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Diffstat (limited to 'graphics/sprites/equipment/weapons/sword-jackal.xml')
-rw-r--r--graphics/sprites/equipment/weapons/sword-jackal.xml84
1 files changed, 84 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/sword-jackal.xml b/graphics/sprites/equipment/weapons/sword-jackal.xml
new file mode 100644
index 00000000..9360042d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-jackal.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<!-- (C) The Mana World Brazil Team -->
+<sprite>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/sword-jackal.png" width="128" height="128" />
+
+ <action name="default" imageset="sword">
+ </action>
+
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75"/>
+ </animation>
+ </action>
+
+</sprite>