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Diffstat (limited to 'graphics/sprites/equipment/hands')
-rw-r--r--graphics/sprites/equipment/hands/assassin-female.pngbin6010 -> 2216533 bytes
-rw-r--r--graphics/sprites/equipment/hands/assassin-female.xml4
-rw-r--r--graphics/sprites/equipment/hands/assassin-male.pngbin6134 -> 2216533 bytes
-rw-r--r--graphics/sprites/equipment/hands/assassin-male.xml4
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-female.pngbin10726 -> 2216533 bytes
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-female.xml95
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-male.pngbin10835 -> 2216533 bytes
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-male.xml95
-rw-r--r--graphics/sprites/equipment/hands/generic-female.pngbin5659 -> 2216533 bytes
-rw-r--r--graphics/sprites/equipment/hands/generic-female.xml95
-rw-r--r--graphics/sprites/equipment/hands/generic-male.pngbin5693 -> 2216533 bytes
-rw-r--r--graphics/sprites/equipment/hands/generic-male.xml95
-rw-r--r--graphics/sprites/equipment/hands/magefire.pngbin0 -> 5719 bytes
-rw-r--r--graphics/sprites/equipment/hands/magefire.xml168
14 files changed, 180 insertions, 376 deletions
diff --git a/graphics/sprites/equipment/hands/assassin-female.png b/graphics/sprites/equipment/hands/assassin-female.png
index 738a0707..d23f26b3 100644
--- a/graphics/sprites/equipment/hands/assassin-female.png
+++ b/graphics/sprites/equipment/hands/assassin-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml
index 8a9311bb..764d5fec 100644
--- a/graphics/sprites/equipment/hands/assassin-female.xml
+++ b/graphics/sprites/equipment/hands/assassin-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64"/>
- <include file="equipment/hands/generic-female.xml"/>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/assassin-male.png b/graphics/sprites/equipment/hands/assassin-male.png
index aaedd5dd..b890d8f2 100644
--- a/graphics/sprites/equipment/hands/assassin-male.png
+++ b/graphics/sprites/equipment/hands/assassin-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/assassin-male.xml b/graphics/sprites/equipment/hands/assassin-male.xml
index caa16d36..f9f4e64d 100644
--- a/graphics/sprites/equipment/hands/assassin-male.xml
+++ b/graphics/sprites/equipment/hands/assassin-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/assassin-male.png" width="64" height="64"/>
- <include file="equipment/hands/generic-male.xml"/>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.png b/graphics/sprites/equipment/hands/bromenalgloves-female.png
index ef4e19d5..80b095e0 100644
--- a/graphics/sprites/equipment/hands/bromenalgloves-female.png
+++ b/graphics/sprites/equipment/hands/bromenalgloves-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml
index 573bad23..f9d071a5 100644
--- a/graphics/sprites/equipment/hands/bromenalgloves-female.xml
+++ b/graphics/sprites/equipment/hands/bromenalgloves-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-male.png b/graphics/sprites/equipment/hands/bromenalgloves-male.png
index b5379063..86e75c6b 100644
--- a/graphics/sprites/equipment/hands/bromenalgloves-male.png
+++ b/graphics/sprites/equipment/hands/bromenalgloves-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-male.xml b/graphics/sprites/equipment/hands/bromenalgloves-male.xml
index 00f382e6..e2ece7e0 100644
--- a/graphics/sprites/equipment/hands/bromenalgloves-male.xml
+++ b/graphics/sprites/equipment/hands/bromenalgloves-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-male.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/generic-female.png b/graphics/sprites/equipment/hands/generic-female.png
index 1fd9fbda..697842f0 100644
--- a/graphics/sprites/equipment/hands/generic-female.png
+++ b/graphics/sprites/equipment/hands/generic-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml
index f4e9b556..6da62d73 100644
--- a/graphics/sprites/equipment/hands/generic-female.xml
+++ b/graphics/sprites/equipment/hands/generic-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/generic-male.png b/graphics/sprites/equipment/hands/generic-male.png
index 168a1307..6f1becaa 100644
--- a/graphics/sprites/equipment/hands/generic-male.png
+++ b/graphics/sprites/equipment/hands/generic-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/generic-male.xml b/graphics/sprites/equipment/hands/generic-male.xml
index 6595e1e8..427ee3f5 100644
--- a/graphics/sprites/equipment/hands/generic-male.xml
+++ b/graphics/sprites/equipment/hands/generic-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/generic-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/magefire.png b/graphics/sprites/equipment/hands/magefire.png
new file mode 100644
index 00000000..4cb5dbc9
--- /dev/null
+++ b/graphics/sprites/equipment/hands/magefire.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/magefire.xml b/graphics/sprites/equipment/hands/magefire.xml
new file mode 100644
index 00000000..28db34a9
--- /dev/null
+++ b/graphics/sprites/equipment/hands/magefire.xml
@@ -0,0 +1,168 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="base" src="graphics/sprites/equipment/hands/magefire.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_polearm" imageset="base">
+ <animation direction="down">
+ <sequence start="72" end="75" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="76" end="79" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="81" end="84" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="85" end="88" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_1hand" imageset="base">
+ <animation direction="down">
+ <sequence start="90" end="93" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="94" end="97" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="99" end="102" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="103" end="106" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <sequence start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="cast" imageset="base">
+ <animation direction="down">
+ <sequence start="126" end="127" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="128" end="129" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="130" end="131" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="132" end="133" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>