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-rw-r--r--graphics/particles/monster-rotter-crit.xml50
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diff --git a/graphics/particles/monster-rotter-crit.xml b/graphics/particles/monster-rotter-crit.xml
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+++ b/graphics/particles/monster-rotter-crit.xml
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+<?xml version="1.0"?>
+<effect>
+ <!-- Criticle hit effect for the Rotter. Green slime coating falls to the ground. -->
+ <particle position-x="0" position-y="32" position-z="32" lifetime="80">
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="32" max="32"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="lifetime" value="20"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" value="0"/>
+ <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
+ <frame index="0" delay="10"/>
+ </animation>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="32" max="32"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="lifetime" value="40"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" value="20"/>
+ <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
+ <frame index="1" delay="10"/>
+ </animation>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="32" max="32"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" value="40"/>
+ <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
+ <frame index="2" delay="10"/>
+ </animation>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="32" max="32"/>
+ <property name="position-z" min="32" max="32"/>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="1"/>
+ <property name="output-pause" value="60"/>
+ <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
+ <frame index="3" delay="0"/>
+ </animation>
+ </emitter>
+ </particle>
+</effect>