diff options
Diffstat (limited to 'graphics/particles/hellblaze.particle.xml')
-rw-r--r-- | graphics/particles/hellblaze.particle.xml | 140 |
1 files changed, 70 insertions, 70 deletions
diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml index d844cf70..181cd988 100644 --- a/graphics/particles/hellblaze.particle.xml +++ b/graphics/particles/hellblaze.particle.xml @@ -1,71 +1,71 @@ -<?xml version="1.0"?>
-<!--
-A red and yellow blaze. Does not really look like fire but looks awesome
-nevertheless. Maybe we could modify this effect and use it for some persistent
-AoE fire magic spell.
-
-It is about 100 pixels wide and 200 pixels high, takes about 280 particles and
-lowers my FPS by about 30%.
--->
-<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "150"
- >
- <emitter>
- <property name="position-z" value="-150" />
- <property name="position-y" value="32" />
- <property name="acceleration" value="0.05"/>
- <property name="momentum" value="0.95"/>
- <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/>
- <property name="lifetime" min="60" max="160"/>
- <property name="fade-in" value="30"/>
- <property name="fade-out" value="30"/>
- <property name="output" min="1" max="2"/>
- <property name="horizontal-angle" min="0" max="360" />
- <property name="power" min="1" max="3" />
- </emitter>
- <emitter>
- <property name="position-z" value="-150" />
- <property name="position-y" value="32" />
- <property name="acceleration" value="0.05"/>
- <property name="momentum" value="0.95"/>
- <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/>
- <property name="lifetime" min="40" max="140"/>
- <property name="fade-in" value="10"/>
- <property name="fade-out" value="30"/>
- <property name="output" min="0" max="1"/>
- <property name="horizontal-angle" min="0" max="360" />
- <property name="power" min="0" max="2" />
- </emitter>
- <emitter>
- <property name="position-z" value="-150" />
- <property name="position-y" value="32" />
- <property name="acceleration" value="0.05"/>
- <property name="momentum" value="0.95"/>
- <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/>
- <property name="lifetime" min="60" max="160"/>
- <property name="fade-in" value="10"/>
- <property name="fade-out" value="50"/>
- <property name="output" min="-1" max="1"/>
- <property name="randomnes" value="200"/>
- <property name="horizontal-angle" min="0" max="360" />
- <property name="power" min="0" max="2" />
- </emitter>
- <emitter>
- <property name="position-z" value="-150" />
- <property name="position-y" value="32" />
- <property name="acceleration" value="0.05"/>
- <property name="momentum" value="0.95"/>
- <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/>
- <property name="lifetime" min="60" max="160"/>
- <property name="fade-in" value="10"/>
- <property name="fade-out" value="50"/>
- <property name="output" min="-1" max="1"/>
- <property name="randomnes" value="200"/>
- <property name="horizontal-angle" min="0" max="360" />
- <property name="power" min="0" max="2" />
- </emitter>
- </particle>
+<?xml version="1.0"?> +<!-- +A red and yellow blaze. Does not really look like fire but looks awesome +nevertheless. Maybe we could modify this effect and use it for some persistent +AoE fire magic spell. + +It is about 100 pixels wide and 200 pixels high, takes about 280 particles and +lowers my FPS by about 30%. +--> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "150" + > + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="30"/> + <property name="fade-out" value="30"/> + <property name="output" min="1" max="2"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="1" max="3" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="30"/> + <property name="output" min="0" max="1"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + </particle> </effect>
\ No newline at end of file |