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-rw-r--r--graphics/particles/flame.particle.xml40
1 files changed, 17 insertions, 23 deletions
diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml
index 8d1def5a..145aa889 100644
--- a/graphics/particles/flame.particle.xml
+++ b/graphics/particles/flame.particle.xml
@@ -1,30 +1,24 @@
<?xml version="1.0"?>
-
<!--
Small flame with a point-like source designed for the lamps on the cave
tileset but it should also work to visualize some kind of torch or - when
launched by a parent emitter - a small fireball.
-->
-
<effect>
- <particle
- position-x = "17"
- position-y = "0"
- position-z = "32"
- >
- <emitter>
- <property name="horizontal-angle" min="0" max="360"/>
- <property name="vertical-angle" min="0" max="90"/>
- <property name="power" min="0.1" max="0.3"/>
- <property name="gravity" value="-0.02"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
- <sequence start="0" end="14" delay="30" />
- <frame index="14" delay="1000" />
- </animation>
- <property name="lifetime" min="35" max="50"/>
- <property name="output" min="0" max="2"/>
- <property name="fade-in" value="0"/>
- <property name="fade-out" value="10"/>
- </emitter>
- </particle>
-</effect> \ No newline at end of file
+ <particle position-x="17" position-y="0" position-z="32">
+ <emitter>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.1" max="0.3"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="35" max="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ </particle>
+</effect>