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-rw-r--r--graphics/sprites/npcs/thermin_npcs.pngbin0 -> 10176 bytes
-rw-r--r--graphics/sprites/npcs/thermin_npcs.xml10
-rw-r--r--npcs.xml2
3 files changed, 12 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/thermin_npcs.png b/graphics/sprites/npcs/thermin_npcs.png
new file mode 100644
index 00000000..f7f20cf6
--- /dev/null
+++ b/graphics/sprites/npcs/thermin_npcs.png
Binary files differ
diff --git a/graphics/sprites/npcs/thermin_npcs.xml b/graphics/sprites/npcs/thermin_npcs.xml
new file mode 100644
index 00000000..f0370493
--- /dev/null
+++ b/graphics/sprites/npcs/thermin_npcs.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite variants="10" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/thermin_npcs.png" width="50" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite>
diff --git a/npcs.xml b/npcs.xml
index 1b9f9031..06b37407 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -249,5 +249,7 @@
<npc id="328"><sprite variant="0">npcs/christmas_npcs.xml</sprite></npc><!-- Elf -->
<npc id="329"><sprite variant="1">npcs/christmas_npcs.xml</sprite></npc><!-- Cloaked Elf -->
<npc id="330"><sprite variant="2">npcs/christmas_npcs.xml</sprite></npc><!-- Bodyguard Elf -->
+<npc id="331"><sprite variant="0">npcs/thermin_npcs.xml</sprite></npc><!-- Fortune Teller -->
+<npc id="332"><sprite variant="1">npcs/thermin_npcs.xml</sprite></npc><!-- Steam Punk -->
<!-- note: don't go above 999, because the 1000's are reserved for mob id -->
</npcs>