summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--graphics/particles/evilobelisk.particle.xml42
-rw-r--r--npcs.xml1
2 files changed, 43 insertions, 0 deletions
diff --git a/graphics/particles/evilobelisk.particle.xml b/graphics/particles/evilobelisk.particle.xml
new file mode 100644
index 00000000..bd588844
--- /dev/null
+++ b/graphics/particles/evilobelisk.particle.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<!--
+Red particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="16" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#f05050"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#f05050"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/npcs.xml b/npcs.xml
index c327c242..8cbda885 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -96,6 +96,7 @@
<npc id="182"><sprite variant="82">npcs/npc.xml</sprite></npc><!-- Young archer -->
<npc id="183"><sprite variant="83">npcs/npc.xml</sprite></npc><!-- Skeleton man -->
<npc id="184"><sprite variant="84">npcs/npc.xml</sprite></npc><!-- Doctor (10) -->
+<npc id="185"><sprite variant="44">npcs/npc.xml</sprite><particlefx>graphics/particles/evilobelisk.particle.xml</particlefx></npc><!-- Evil Obelisk -->
<npc id="200">
<sprite>npcs/npc-test.xml</sprite>