diff options
-rw-r--r-- | effects.xml | 6 | ||||
-rw-r--r-- | license.md | 2 | ||||
-rw-r--r-- | monsters/monster1121_Grenadier.xml | 3 | ||||
-rw-r--r-- | sfx/system/boom.ogg | bin | 0 -> 99754 bytes | |||
-rw-r--r-- | sfx/system/crit.ogg | bin | 0 -> 16198 bytes |
5 files changed, 7 insertions, 4 deletions
diff --git a/effects.xml b/effects.xml index 5541eb98..ac22ce15 100644 --- a/effects.xml +++ b/effects.xml @@ -62,9 +62,9 @@ <effect id="26" particle="graphics/particles/hit.particle.xml"/> <!-- #frillyar (arrow hail) hit --> <effect id="27" particle="graphics/particles/arrow-hail.xml"/> - <effect id="28" particle="graphics/particles/crit.particle.xml"/> - <effect id="30" particle="graphics/particles/large-explosion.xml"/> - <effect id="31" particle="graphics/particles/medium-explosion.xml"/> + <effect id="28" audio="system/crit.ogg" particle="graphics/particles/crit.particle.xml"/> + <effect id="30" audio="system/boom.ogg" particle="graphics/particles/large-explosion.xml"/> + <effect id="31" audio="system/crit.ogg" particle="graphics/particles/medium-explosion.xml"/> <effect id="32" particle="graphics/particles/medium-smoke.xml"/> <!-- Illia quest effects --> <effect id="33" particle="graphics/particles/medium-blindinglight.xml"/> @@ -1254,6 +1254,8 @@ File | Artists | Licenses `sfx/monsters/zombie/zombie-miss1.ogg` | Bcs86 | GPLv2 `sfx/monsters/zombie/zombie-move1.ogg` | Bcs86 | GPLv2 `sfx/monsters/zombie/zombie-move2.ogg` | Bcs86 | GPLv2 +`sfx/system/boom.ogg` | Ledmitz (firework_explosion_fizz.wav / soundscalpel.co / (CC BY 3.0)) | GPLv2, CC BY-SA 3.0 +`sfx/system/crit.ogg` | Ledmitz (firework_explosion_fizz.wav / soundscalpel.co / (CC BY 3.0)) | GPLv2, CC BY-SA 3.0 `sfx/system/levelup.ogg` | Cosmostrator | GPLv2 `sfx/system/ship-bell2.ogg` | unknown | (public domain) `sfx/system/warning.ogg` | Jesusalva | (public domain) diff --git a/monsters/monster1121_Grenadier.xml b/monsters/monster1121_Grenadier.xml index 18b2acd6..31a2b7ff 100644 --- a/monsters/monster1121_Grenadier.xml +++ b/monsters/monster1121_Grenadier.xml @@ -8,6 +8,7 @@ <sprite>equipment/head/piratehat.xml</sprite> <sprite>equipment/hands/generic.xml</sprite> <sprite>equipment/feet/boots.xml|#212121,444444</sprite> - <attack id="1" critical-hit-effect-id="31" hit-effect-id="402" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> + <sound event="hit">system/crit.ogg</sound> + <attack id="1" critical-hit-effect-id="30" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> </monster> </monsters> diff --git a/sfx/system/boom.ogg b/sfx/system/boom.ogg Binary files differnew file mode 100644 index 00000000..b6f29591 --- /dev/null +++ b/sfx/system/boom.ogg diff --git a/sfx/system/crit.ogg b/sfx/system/crit.ogg Binary files differnew file mode 100644 index 00000000..05ea1bb8 --- /dev/null +++ b/sfx/system/crit.ogg |