diff options
-rw-r--r-- | npcs.xml | 14 |
1 files changed, 12 insertions, 2 deletions
@@ -124,8 +124,11 @@ <npc id="126"> <sprite variant="26">npcs/npc.xml</sprite> </npc> - <!-- empty (Invisible NPC) --> - <npc id="127"> + <!-- empty (Invisible NPC used for magic effects) --> + <!-- for npc scripts with an invisible but selectable sprite you usually want 400, + for warps/doors use 45, + for 'hidden' npcs the client shouldn't know about use 32767 --> + <npc id="127" targetSelection="false"> <sprite variant="27">npcs/npc.xml</sprite> </npc> <!-- Nomad, standing --> @@ -929,6 +932,13 @@ <npc id="375"> <sprite variant="0">npcs/npc-annualeaster.xml</sprite> </npc> + <!-- empty (Invisible NPC used in scripts) --> + <!-- for npcs that shouldn't be selectable (e.g. in magic effects) use 127, + for warps/doors use 45, + for 'hidden' npcs the client shouldn't know about use 32767 --> + <npc id="400"> + <sprite variant="27">npcs/npc.xml</sprite> + </npc> <!-- Put new unique sprites above here. For huge npcs, see range 216-250. For poses/outfits npcs, see 251-299 --> <!-- note: don't go above 999, because the 1000's are reserved for mob id --> |