diff options
-rw-r--r-- | graphics/sprites/monsters/spider-queen-crystal.png | bin | 0 -> 638562 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/spider-queen-crystal.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/monsters/spider-queen.png | bin | 0 -> 664459 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/spider-queen.xml | 177 | ||||
-rw-r--r-- | monsters.xml | 22 |
5 files changed, 202 insertions, 2 deletions
diff --git a/graphics/sprites/monsters/spider-queen-crystal.png b/graphics/sprites/monsters/spider-queen-crystal.png Binary files differnew file mode 100644 index 00000000..66a16aa2 --- /dev/null +++ b/graphics/sprites/monsters/spider-queen-crystal.png diff --git a/graphics/sprites/monsters/spider-queen-crystal.xml b/graphics/sprites/monsters/spider-queen-crystal.xml new file mode 100644 index 00000000..827525dd --- /dev/null +++ b/graphics/sprites/monsters/spider-queen-crystal.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/spider-queen-crystal.png" width="96" height="96" offsetY="28"/> + <include file="monsters/spider-queen.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/spider-queen.png b/graphics/sprites/monsters/spider-queen.png Binary files differnew file mode 100644 index 00000000..7a2f6606 --- /dev/null +++ b/graphics/sprites/monsters/spider-queen.png diff --git a/graphics/sprites/monsters/spider-queen.xml b/graphics/sprites/monsters/spider-queen.xml new file mode 100644 index 00000000..02118fbd --- /dev/null +++ b/graphics/sprites/monsters/spider-queen.xml @@ -0,0 +1,177 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2019 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/spider-queen.png" + width="96" + height="96" + offsetY="28"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="144" end="149" delay="100"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="126"/> + </animation> + + <animation direction="left"> + <frame index="108"/> + </animation> + + <animation direction="upleft"> + <frame index="90"/> + </animation> + + <animation direction="up"> + <frame index="72"/> + </animation> + + <animation direction="upright"> + <frame index="54"/> + </animation> + + <animation direction="right"> + <frame index="36"/> + </animation> + + <animation direction="downright"> + <frame index="18"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="0" end="8" delay="70"/> + </animation> + + <animation direction="downleft"> + <sequence start="126" end="134" delay="70"/> + </animation> + + <animation direction="left"> + <sequence start="108" end="116" delay="70"/> + </animation> + + <animation direction="upleft"> + <sequence start="90" end="98" delay="70"/> + </animation> + + <animation direction="up"> + <sequence start="72" end="80" delay="70"/> + </animation> + + <animation direction="upright"> + <sequence start="54" end="62" delay="70"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="44" delay="70"/> + </animation> + + <animation direction="downright"> + <sequence start="18" end="26" delay="70"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="9" end="17" delay="40"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="135" end="143" delay="40"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="117" end="125" delay="40"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="99" end="107" delay="40"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="81" end="89" delay="40"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="63" end="71" delay="40"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="45" end="53" delay="40"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="27" end="35" delay="40"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <sequence start="150" end="153" delay="80"/> + <frame index="154" /> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="276" end="279" delay="80"/> + <frame index="280" /> + <end /> + </animation> + + <animation direction="left"> + <sequence start="258" end="261" delay="80"/> + <frame index="262" /> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="240" end="243" delay="80"/> + <frame index="244" /> + <end /> + </animation> + + <animation direction="up"> + <sequence start="222" end="225" delay="80"/> + <frame index="226" /> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="204" end="207" delay="80"/> + <frame index="208" /> + <end /> + </animation> + + <animation direction="right"> + <sequence start="186" end="189" delay="80"/> + <frame index="190" /> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="168" end="171" delay="80"/> + <frame index="172" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/monsters.xml b/monsters.xml index 78f6112b..1f36f1e8 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1607,7 +1607,7 @@ <sprite>monsters/accessories/generic-shadow-medium-circle.xml</sprite> <particlefx>graphics/particles/manadust.particle.xml</particlefx> </monster> - + <monster id="1176" name="Rotter"> <sprite>monsters/rotter.xml</sprite> <particlefx>graphics/particles/monster-rotter-trail.xml</particlefx> @@ -1624,13 +1624,31 @@ <sound event="move">monsters/rotter/move3.ogg</sound> <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" missile-particle="graphics/particles/monster-rotter-vomit.xml" action="attack"/> </monster> - + <monster id="1177" name="Rot"> <sprite>monsters/rot.xml</sprite> <sound event="die">monsters/slime/slime-die1.ogg</sound> <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" action="attack"/> </monster> + <monster id="1178" name="Spider Queen" walkType="walk" targetCursor="large"> + <sprite>monsters/spider-queen.xml</sprite> + <sound event="hit">monsters/scorpion/scorpionhit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpionmiss1.ogg</sound> + </monster> + + <monster id="1179" name="Crystal Spider Queen" walkType="walk" targetCursor="large"> + <sprite>monsters/spider-queen-crystal.xml</sprite> + <sound event="hit">monsters/scorpion/scorpionhit1.ogg</sound> + <sound event="hit">monsters/scorpion/scorpionhit2.ogg</sound> + <sound event="hit">monsters/scorpion/scorpionhit3.ogg</sound> + <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound> + <sound event="miss">monsters/scorpion/scorpionmiss1.ogg</sound> + </monster> + <!-- Mods should use the following code --> <include name="mods/monsters.xml" /> </monsters> |