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-rw-r--r--graphics/particles/pink-violent-glow.particle.xml42
-rw-r--r--status-effects.xml2
2 files changed, 44 insertions, 0 deletions
diff --git a/graphics/particles/pink-violent-glow.particle.xml b/graphics/particles/pink-violent-glow.particle.xml
new file mode 100644
index 00000000..42e839fc
--- /dev/null
+++ b/graphics/particles/pink-violent-glow.particle.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<!--
+Pink-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#da69e5"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.4"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#da69e5"/>
+ <property name="lifetime" value="25"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/status-effects.xml b/status-effects.xml
index 5d7787ed..5c56b423 100644
--- a/status-effects.xml
+++ b/status-effects.xml
@@ -2,6 +2,8 @@
<status-effects>
<status-effect name="speed" id="37" block-id="21"
icon="icon-haste-potion.xml"
+ persistent-particle-effect="true"
+ start-particle="graphics/particles/pink-violent-glow.particle.xml"
/>
<status-effect name="strength" id="185" block-id="23"
icon="icon-iron-potion.xml"