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-rw-r--r--graphics/items/armor-head-highpriest-crown.pngbin0 -> 1444 bytes
-rw-r--r--graphics/items/armor-head-monster-skull-helm.pngbin0 -> 1956 bytes
-rw-r--r--graphics/items/armor-head-mouboohead.pngbin0 -> 1142 bytes
-rw-r--r--graphics/sprites/head-highpriest-crown.pngbin0 -> 4686 bytes
-rw-r--r--graphics/sprites/head-highpriest-crown.xml5
-rw-r--r--graphics/sprites/head-monster-skull-helm.pngbin0 -> 7200 bytes
-rw-r--r--graphics/sprites/head-monster-skull-helm.xml142
-rw-r--r--graphics/sprites/head-mouboohead.pngbin0 -> 5954 bytes
-rw-r--r--graphics/sprites/head-mouboohead.xml5
-rw-r--r--items.xml32
10 files changed, 184 insertions, 0 deletions
diff --git a/graphics/items/armor-head-highpriest-crown.png b/graphics/items/armor-head-highpriest-crown.png
new file mode 100644
index 00000000..3435dc57
--- /dev/null
+++ b/graphics/items/armor-head-highpriest-crown.png
Binary files differ
diff --git a/graphics/items/armor-head-monster-skull-helm.png b/graphics/items/armor-head-monster-skull-helm.png
new file mode 100644
index 00000000..6476b746
--- /dev/null
+++ b/graphics/items/armor-head-monster-skull-helm.png
Binary files differ
diff --git a/graphics/items/armor-head-mouboohead.png b/graphics/items/armor-head-mouboohead.png
new file mode 100644
index 00000000..1ad4909c
--- /dev/null
+++ b/graphics/items/armor-head-mouboohead.png
Binary files differ
diff --git a/graphics/sprites/head-highpriest-crown.png b/graphics/sprites/head-highpriest-crown.png
new file mode 100644
index 00000000..d78fd662
--- /dev/null
+++ b/graphics/sprites/head-highpriest-crown.png
Binary files differ
diff --git a/graphics/sprites/head-highpriest-crown.xml b/graphics/sprites/head-highpriest-crown.xml
new file mode 100644
index 00000000..ab5b6b17
--- /dev/null
+++ b/graphics/sprites/head-highpriest-crown.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-highpriest-crown.png" width="40" height="40" />
+ <include file="head-monster-skull-helm.xml"/>
+</sprite>
diff --git a/graphics/sprites/head-monster-skull-helm.png b/graphics/sprites/head-monster-skull-helm.png
new file mode 100644
index 00000000..ca9c822e
--- /dev/null
+++ b/graphics/sprites/head-monster-skull-helm.png
Binary files differ
diff --git a/graphics/sprites/head-monster-skull-helm.xml b/graphics/sprites/head-monster-skull-helm.xml
new file mode 100644
index 00000000..be1445ca
--- /dev/null
+++ b/graphics/sprites/head-monster-skull-helm.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-monster-skull-helm.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-34" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-35"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-35" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-35" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-35" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-34" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-33" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-33" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-33" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-36" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-22" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY ="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-26"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="44" offsetY="-9"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/head-mouboohead.png b/graphics/sprites/head-mouboohead.png
new file mode 100644
index 00000000..09b8760e
--- /dev/null
+++ b/graphics/sprites/head-mouboohead.png
Binary files differ
diff --git a/graphics/sprites/head-mouboohead.xml b/graphics/sprites/head-mouboohead.xml
new file mode 100644
index 00000000..a2ab344b
--- /dev/null
+++ b/graphics/sprites/head-mouboohead.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-mouboohead.png" width="80" height="51" />
+ <include file="head-christmastree.xml"/>
+</sprite>
diff --git a/items.xml b/items.xml
index a536f9b7..e5321a72 100644
--- a/items.xml
+++ b/items.xml
@@ -2093,6 +2093,28 @@
<sprite gender="female">chest-robe-female.xml|#ffffff</sprite>
</item>
+ <item id="721"
+ image="armor-head-highpriest-crown.png"
+ name="High Priest Crown"
+ description="A golden crown with an enchanted ruby."
+ effect="Defense: +4, SP +20"
+ type="equip-head"
+ defense="4"
+ weight="60">
+ <sprite>head-highpriest-crown.xml</sprite>
+ </item>
+
+ <item id="722"
+ image="armor-head-monster-skull-helm.png"
+ name="Monster Skull Helmet"
+ description="The conserved skull of a mysterious ancient monster."
+ effect="Defense: +7, Magic Defense +20%"
+ type="equip-head"
+ defense="7"
+ weight="40">
+ <sprite>head-monster-skull-helm.xml</sprite>
+ </item>
+
<!--
HERE ARE SOME UNUSED ITEM IDs
-->
@@ -2282,6 +2304,16 @@
<sound event="strike">short-sword-miss1.ogg</sound>
<sound event="hit">short-sword-hit1.ogg</sound>
</item>
+ <item id="1216"
+ image="armor-head-mouboohead.png"
+ name="Mouboo head"
+ description="A tightly fitting mouboo head."
+ effect="Defense: +1"
+ type="equip-head"
+ defense="1"
+ weight="20">
+ <sprite>head-mouboohead.xml</sprite>
+ </item>
<!-- The 2XXY IDs are used for recolored items on eAthena.
XX = item