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-rw-r--r--graphics/badges/guilds/followthewhiterabbit.xml2
-rw-r--r--graphics/sprites/equipment/weapons/dragon-sword.pngbin0 -> 72564 bytes
-rw-r--r--graphics/sprites/equipment/weapons/dragon-sword.xml11
-rw-r--r--graphics/sprites/equipment/weapons/lidersword.pngbin0 -> 45435 bytes
-rw-r--r--graphics/sprites/equipment/weapons/lidersword.xml89
-rw-r--r--graphics/sprites/monsters/bif.pngbin0 -> 2268 bytes
-rw-r--r--graphics/sprites/monsters/bif.xml20
-rw-r--r--items.xml45
-rw-r--r--monsters.xml5
-rw-r--r--monsters/monster1069_Scythe.xml2
10 files changed, 161 insertions, 13 deletions
diff --git a/graphics/badges/guilds/followthewhiterabbit.xml b/graphics/badges/guilds/followthewhiterabbit.xml
index 49c63ee5..3a9bd402 100644
--- a/graphics/badges/guilds/followthewhiterabbit.xml
+++ b/graphics/badges/guilds/followthewhiterabbit.xml
@@ -2,7 +2,7 @@
<!-- Author: Micksha -->
<sprite>
<imageset name="icon"
- src="graphics/badges/parties/followthewhiterabbit.png"
+ src="graphics/badges/guilds/followthewhiterabbit.png"
width="16"
height="16"
offsetY="0"/>
diff --git a/graphics/sprites/equipment/weapons/dragon-sword.png b/graphics/sprites/equipment/weapons/dragon-sword.png
new file mode 100644
index 00000000..91a27abd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dragon-sword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/dragon-sword.xml b/graphics/sprites/equipment/weapons/dragon-sword.xml
new file mode 100644
index 00000000..1f980832
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dragon-sword.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2020 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/dragon-sword.png"
+ width="128"
+ height="128"/>
+
+ <include file="equipment/weapons/lidersword.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/lidersword.png b/graphics/sprites/equipment/weapons/lidersword.png
new file mode 100644
index 00000000..f3ca961c
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/lidersword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/lidersword.xml b/graphics/sprites/equipment/weapons/lidersword.xml
new file mode 100644
index 00000000..2002cf58
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/lidersword.xml
@@ -0,0 +1,89 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="lider" src="graphics/sprites/equipment/weapons/lidersword.png" width="128" height="128"/>
+
+ <action name="default" imageset="lider">
+ </action>
+
+ <action name="stand" imageset="lider">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="lider">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="lider">
+ <animation direction="down">
+ <sequence start="9" end="12" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="lider">
+ <animation direction="down">
+ <frame index="7" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="lider">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+
+
+</sprite>
diff --git a/graphics/sprites/monsters/bif.png b/graphics/sprites/monsters/bif.png
new file mode 100644
index 00000000..507b2c27
--- /dev/null
+++ b/graphics/sprites/monsters/bif.png
Binary files differ
diff --git a/graphics/sprites/monsters/bif.xml b/graphics/sprites/monsters/bif.xml
new file mode 100644
index 00000000..e977a9af
--- /dev/null
+++ b/graphics/sprites/monsters/bif.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/bif.png|W"
+ width="32"
+ height="32" />
+
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index 6600d93e..594bb47e 100644
--- a/items.xml
+++ b/items.xml
@@ -21,7 +21,7 @@
image="equipment/weapon/sword-jackal.png"
name="Jackal"
description="Made to parry attacks from drakes, relic of a long forsaken war."
- effect="HP +50 / HP Drain 2%"
+ effect="HP +50 / HP Drain 5%"
attack="125"
attack-range="1"
defense="2"
@@ -38,23 +38,22 @@
<sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound>
<sound event="miss">weapons/swords/sword-miss1.ogg</sound>
</item>
- <item id="589"
+ <item id="590"
image="equipment/weapon/sword-dragon.png"
name="Dragon Sword"
description="Empowered by demure's drakes, relic of a long forsaken war."
- effect="HP -100 / Vanishes HP by 2% of damages dealt"
+ effect="HP -100 / Vanish HP by 1% of damage dealt"
attack="141"
attack-range="1"
defense="-2"
- str="1"
+ str="5"
level="90"
type="equip-1hand"
attack-action="attack"
hit-effect-id="32"
critical-hit-effect-id="30"
weight="1000">
- <sprite gender="unisex">equipment/weapons/sword-long.xml|#a8488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite>
- <sprite gender="female">equipment/weapons/sword-long-female.xml|#a8488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff</sprite>
+ <sprite>equipment/weapons/dragon-sword.xml</sprite>
<sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound>
<sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound>
<sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound>
@@ -64,7 +63,7 @@
image="equipment/weapon/bow-life.png"
name="Imperial Bow"
description="No one remember the emperor's name, though."
- effect="HP Drain 2%"
+ effect="HP Drain 4%"
attack="110"
criticaldefense="10"
flee="10"
@@ -83,6 +82,26 @@
<sound event="hit">weapons/bows/banshee/banshee-hit2.ogg</sound>
<sound event="hit">weapons/bows/banshee/banshee-hit3.ogg</sound>
</item>
+ <item id="1170"
+ image="equipment/weapon/staff-woodstaff.png"
+ name="Sweet Tooth Staff"
+ description="Turning gore into cake which recovers your MP, it is the Grandmaster's favorite staff."
+ effect="Lvl 2 Wand / 5% MP Recovery when a monster is killed"
+ req-int="60+"
+ attack="50"
+ mattack="15"
+ type="equip-2hand"
+ attack-action="attack_wand"
+ attack-range="2"
+ weight="1000">
+ <sprite gender="unisex">equipment/weapons/staff.xml</sprite>
+ <sound event="strike">weapons/other/staff/staff-miss1.ogg</sound>
+ <sound event="strike">weapons/other/staff/staff-miss2.ogg</sound>
+ <sound event="strike">weapons/other/staff/staff-miss3.ogg</sound>
+ <sound event="hit">weapons/other/staff/staff-hit1.ogg</sound>
+ <sound event="hit">weapons/other/staff/staff-hit2.ogg</sound>
+ <sound event="hit">weapons/other/staff/staff-hit3.ogg</sound>
+ </item>
<item id="5288"
image="generic/naftalin.png"
@@ -94,7 +113,7 @@
image="equipment/ammo/cursedarrow.png"
name="Armor Breaker Arrow"
description="Used against heavily armored targets."
- effect="Critical +50"
+ effect="Critical +75"
type="equip-ammo"
attack="-150"
weight="2"/>
@@ -102,7 +121,7 @@
image="equipment/ammo/silverarrow.png"
name="Silver Arrow"
description="Traditionally used in holy crusades to kill undead."
- effect="Range +1"
+ effect="Range +2"
type="equip-ammo"
attack="65"
weight="1"/>
@@ -110,9 +129,15 @@
image="equipment/ammo/thornarrow.png"
name="Thorn Arrow"
description="A superior arrow which never misses."
- effect="Critical +5 / Hit +15"
+ effect="Critical +10 / Hit +25"
type="equip-ammo"
attack="65"
weight="12"/>
+ <item id="5292"
+ image="generic/ironore.png"
+ name="Silver Ore"
+ description="Can be sold for a considerable amount of money."
+ type="generic"
+ weight="40" />
</items>
diff --git a/monsters.xml b/monsters.xml
index 09f64105..9d4786a7 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1,4 +1,7 @@
<?xml version="1.0"?>
<monsters offset="0">
- <include name="monsters/_include.xml"/>
+ <include name="monsters/_include.xml"/>
+ <monster id="1172" name="Bif" targetCursor="medium">
+ <sprite>monsters/bif.xml</sprite>
+ </monster>
</monsters>
diff --git a/monsters/monster1069_Scythe.xml b/monsters/monster1069_Scythe.xml
index 101f38b4..489b328a 100644
--- a/monsters/monster1069_Scythe.xml
+++ b/monsters/monster1069_Scythe.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<monsters offset="0">
- <monster id="1069" name="Scythe" targetCursor="large">
+ <monster id="1069" name="Flying Scythe" targetCursor="large">
<sprite>monsters/spinning-scythe.xml</sprite>
<sprite>monsters/accessories/scythe-shadow.xml</sprite>
</monster>