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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-03-25 21:49:57 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-03-25 21:50:16 +0100 |
commit | e18fd05cf80aef3cf52cb8cb1cb19c3974a9f5cd (patch) | |
tree | e51a8290b7db24ce07043859573decee4fb9169e /sfx/weapons/knives | |
parent | 0f0a2c0962f02ebe7fa273284aa17ef9bc835509 (diff) | |
download | clientdata-e18fd05cf80aef3cf52cb8cb1cb19c3974a9f5cd.tar.gz clientdata-e18fd05cf80aef3cf52cb8cb1cb19c3974a9f5cd.tar.bz2 clientdata-e18fd05cf80aef3cf52cb8cb1cb19c3974a9f5cd.tar.xz clientdata-e18fd05cf80aef3cf52cb8cb1cb19c3974a9f5cd.zip |
Add new id for invisible npcs, make old id not selectable as suggested by 4144.
Previously id 127 was used for both regular npcs with an invisible sprite
and npcs used for e.g. spell effects, which shouldn't be selectable, but were.
Diffstat (limited to 'sfx/weapons/knives')
0 files changed, 0 insertions, 0 deletions