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authorStefan Beller <stefanbeller@googlemail.com>2010-10-24 17:43:41 +0200
committerStefan Beller <stefanbeller@googlemail.com>2010-11-07 15:16:22 +0100
commitd693fcf855014861a26e8289533651a0e56c879d (patch)
tree8c46faa33021a6088759dea2e05350e0e5074ad1 /rules/woodland/rule_woodland_120.tmx
parentf8c924c8661af08425acc293b6ea6481a8c619b0 (diff)
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rules for automapping
Woodland! yay!
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+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
+ </tileset>
+ <layer name="RuleRegions" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
+ </data>
+ </layer>
+ <layer name="ruleSet" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA3aGbGzSQWkmAMATPuSPpAAAAA=
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CagE/UQ89kAAAAA==
+ </data>
+ </layer>
+</map>