summaryrefslogtreecommitdiff
path: root/rules/rule_woodland.txt
diff options
context:
space:
mode:
authorStefan Beller <stefanbeller@googlemail.com>2010-10-23 18:51:16 +0200
committerStefan Beller <stefanbeller@googlemail.com>2010-11-07 15:16:22 +0100
commite019e52dbf801f8bec37868b46d3235fbfe76912 (patch)
treeb8ce6da5136478dfc10403add09dabcc22e06838 /rules/rule_woodland.txt
parente65d27d807b84c7a222205903a84131c2e58dc9c (diff)
downloadclientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.gz
clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.bz2
clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.xz
clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.zip
rules for automapping feature
needs support for ruleset and ruleNotset layers!
Diffstat (limited to 'rules/rule_woodland.txt')
-rw-r--r--rules/rule_woodland.txt38
1 files changed, 0 insertions, 38 deletions
diff --git a/rules/rule_woodland.txt b/rules/rule_woodland.txt
deleted file mode 100644
index b400e243..00000000
--- a/rules/rule_woodland.txt
+++ /dev/null
@@ -1,38 +0,0 @@
-# lines starting with # or // are comments
-# all other lines will be parsed and treated as filenames.
-
-# Rules for Woodlands.
-#
-# grass and high grass
-../rules/rule_woodland_001.tmx
-
-# straight borders of grass and high grass
-../rules/rule_woodland_002.tmx
-
-# borders at corners for grass and highgrass
-../rules/rule_woodland_003.tmx
-
-# this one is needed to grow trees and other stuff of Fringe into high grass
-# XXX The O can be Tree in high grass. So there wont be setup borders
-# XOX <-- If O is low grass, make borders of course
-# XXX
-../rules/rule_woodland_004.tmx
-
-# straight borders of grass and high grass
-../rules/rule_woodland_012.tmx
-
-# borders at corners for grass and highgrass
-../rules/rule_woodland_013.tmx
-
-# add trees 1-9 except 7
-# put the trees in one of the first rules, since these rules make
-# trouble with the surrounding floor tiles
-../rules/rule_woodland_100.tmx
-
-# add tree 7. This is seperated due to its extra height.
-../rules/rule_woodland_101.tmx
-
-
-# water
-../rules/rule_woodland_020.tmx
-../rules/rule_woodland_021.tmx