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author | Stefan Beller <stefanbeller@googlemail.com> | 2011-02-13 00:20:01 +0100 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2011-02-13 00:24:12 +0100 |
commit | e77daff2f5fa3f42d6c641232e7dfda86d470830 (patch) | |
tree | ea63fc66fb0b530d1f00af2188bbd4c4dd3212bb /rules/icemountain/rule_icemountain_010.tmx | |
parent | 1eff3ac992e24d3ab0a272eb64b36614fd5c7653 (diff) | |
download | clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.gz clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.bz2 clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.xz clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.zip |
Improving Automapping rules for snowlands and deserts
Snowlands is slightly better usable, but not completely done.
Diffstat (limited to 'rules/icemountain/rule_icemountain_010.tmx')
-rw-r--r-- | rules/icemountain/rule_icemountain_010.tmx | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/rules/icemountain/rule_icemountain_010.tmx b/rules/icemountain/rule_icemountain_010.tmx new file mode 100644 index 00000000..925773a2 --- /dev/null +++ b/rules/icemountain/rule_icemountain_010.tmx @@ -0,0 +1,44 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="30" height="10" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_icemountain.png" width="224" height="128"/> + </tileset> + <tileset firstgid="29" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="33" name="Snow" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> + </tileset> + <tileset firstgid="289" name="collision" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="291" name="Snow_ground" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/Snow_ground.png" width="352" height="224"/> + </tileset> + <layer name="ruleRegions" width="30" height="10"> + <data encoding="base64" compression="zlib"> + eJxjYBg4IAvF2NjINDXNJqSHUnsJmU+qm2hp9kD5d6Did6AAKf7FFUbkhN1A2UtLAADD5AVx + </data> + </layer> + <layer name="ruleSet" width="30" height="10"> + <data encoding="base64" compression="zlib"> + eJzFU0EKwDAI8zD1/z/eBgqagVjXsUBRIU1UWqL/cFyHLWerKUR+3FjTFsslaFZwvw53Aqbc05v5EHfParnS2rxSsuYQyj3F2aP/BAzaO3e5G95nZ8/OxbeoUHe0nKMlK/spRPT76m90cQJZTgEJ + </data> + </layer> + <layer name="rule_Ground" width="30" height="10" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYBg4oMeIyjeA8lUYMdXSE1jRyH5jNHNNB9ifmjS23wzNfAs0vv0A+5/eQIfO/nUahuELAMleAnU= + </data> + </layer> + <layer name="rule_Collision" width="30" height="10" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYBgFo2AUjIKhAQAEsAAB + </data> + </layer> + <layer name="rule_Error" width="30" height="10"> + <data encoding="base64" compression="zlib"> + eJxjYBieQA6K0dnDFYz6d3gAORLpoW4vqQAANHsC0Q== + </data> + </layer> +</map> |