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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /paths.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'paths.xml')
-rw-r--r-- | paths.xml | 69 |
1 files changed, 32 insertions, 37 deletions
@@ -2,53 +2,48 @@ <!-- Use this file to override default data paths used by the system If this file is not used, the hard-coded defaults are the following: -Files: Default paths: -============= =============== +Files: Default paths: +============= =============== (All folders listed below are relative to the data/ directory.) -Default wallpaper: graphics/images/ -Default error path: graphics/images/ +Default wallpaper: graphics/images/ +Default error path: graphics/images/ -Default items path: graphics/items/ -Default minimaps path: graphics/minimaps/ -Default particles path: graphics/particles/ -Default sprite path: graphics/sprites/ -Default maps path: maps/ -Default sfx path: sfx/ +Default items path: graphics/items/ +Default minimaps path: graphics/minimaps/ +Default particles path: graphics/particles/ +Default sprite path: graphics/sprites/ +Default maps path: maps/ +Default sfx path: sfx/ Hard-coded reference files (Some could be handled differently later): -Files: Default paths: -============= =============== -Error handling for missing sprites files: graphics/sprites/error.xml -Level Up particle XML file: graphics/particles/levelup.particle.xml -Warp/Portal effect XML file: graphics/particles/warparea.particle.xml -Player unarmed attack sound effect: sfx/fist-swish.ogg +Files: Default paths: +============= =============== +Error handling for missing sprites files: graphics/sprites/error.xml +Level Up particle XML file: graphics/particles/levelup.particle.xml +Warp/Portal effect XML file: graphics/particles/warparea.particle.xml +Player unarmed attack sound effect: sfx/fist-swish.ogg You can also have a look the client data handling reference page, here: http://doc.manasource.org/client_data_handling Also, don't forget to add the '/' path separator at the end of folder values. --> - <configuration> - <!-- Required data paths --> - <option name="itemIcons" value="graphics/items/" /> - <option name="unknownItemFile" value="unknown-item.png" /> - <option name="sprites" value="graphics/sprites/" /> - <option name="spriteErrorFile" value="error.xml" /> - - <option name="particles" value="graphics/particles/" /> - <option name="levelUpEffectFile" value="levelup.particle.xml" /> - <option name="portalEffectFile" value="warparea.particle.xml" /> - - <option name="minimaps" value="graphics/minimaps/" /> - <option name="maps" value="maps/" /> - - <option name="sfx" value="sfx/" /> - <option name="attackSfxFile" value="fist-swish.ogg" /> - <option name="music" value="music/" /> - - <option name="wallpapers" value="graphics/images/" /> - <option name="wallpaperFile" value="login_wallpaper.png" /> -</configuration>
\ No newline at end of file + <!-- Required data paths --> + <option name="itemIcons" value="graphics/items/"/> + <option name="unknownItemFile" value="unknown-item.png"/> + <option name="sprites" value="graphics/sprites/"/> + <option name="spriteErrorFile" value="error.xml"/> + <option name="particles" value="graphics/particles/"/> + <option name="levelUpEffectFile" value="levelup.particle.xml"/> + <option name="portalEffectFile" value="warparea.particle.xml"/> + <option name="minimaps" value="graphics/minimaps/"/> + <option name="maps" value="maps/"/> + <option name="sfx" value="sfx/"/> + <option name="attackSfxFile" value="fist-swish.ogg"/> + <option name="music" value="music/"/> + <option name="wallpapers" value="graphics/images/"/> + <option name="wallpaperFile" value="login_wallpaper.png"/> +</configuration> |