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authorLedmitz <smoothshifter@tuta.io>2023-02-03 21:00:24 -0400
committerLedmitz <smoothshifter@tuta.io>2023-02-03 21:00:24 -0400
commit9d2722207ef0e256a9dc714b78b07e717917bd5e (patch)
treeeda67e77991daba71c47967550af9c9ea7252ebc /monsters/monster1157_VoidSoldier.xml
parentc2a3d638a766f3de49b1686e894fdfd220a8eb8e (diff)
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Added many missing SFX for doomsday mobs, most bosses, all slime and more
Diffstat (limited to 'monsters/monster1157_VoidSoldier.xml')
-rw-r--r--monsters/monster1157_VoidSoldier.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/monsters/monster1157_VoidSoldier.xml b/monsters/monster1157_VoidSoldier.xml
index dd9cd6fa..a52f2029 100644
--- a/monsters/monster1157_VoidSoldier.xml
+++ b/monsters/monster1157_VoidSoldier.xml
@@ -7,6 +7,8 @@
<sprite>equipment/chest/warlordplate.xml|#444444,979797</sprite>
<sprite>equipment/head/bull.xml</sprite>
<sprite>equipment/weapons/bow-banshee.xml|#1c1b00,1b1a31,5b5660,827e85,9596e0</sprite>
+ <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound>
+ <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound>
<attack id="1" critical-hit-effect-id="28" missile-particle="graphics/particles/arrow.particle.xml" action="attack_bow"/>
</monster>
</monsters>