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authorAli-G <gauvain.dauchy@free.fr>2011-04-26 20:55:36 +0200
committerStefan Beller <stefanbeller@googlemail.com>2011-04-26 21:49:24 +0200
commitc3bb2697f63e6c70504d52b5c049f4d05b37239d (patch)
treef5a9bc67dc752e393ebb513013b631730c0e9cd8 /maps/017-2.tmx
parent194e355275e15af72fa1a9f52993bf98b55643da (diff)
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Fixed a tile + some collisions in graveyard and easter island.
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes
Diffstat (limited to 'maps/017-2.tmx')
-rw-r--r--maps/017-2.tmx6
1 files changed, 3 insertions, 3 deletions
diff --git a/maps/017-2.tmx b/maps/017-2.tmx
index 0bd1a225..688cea75 100644
--- a/maps/017-2.tmx
+++ b/maps/017-2.tmx
@@ -4,10 +4,10 @@
<property name="name" value="Theater"/>
</properties>
<tileset firstgid="1" name="Woodland Indoor" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/woodland_indoor.png"/>
+ <image source="../graphics/tiles/woodland_indoor.png" width="512" height="512"/>
</tileset>
<tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png"/>
+ <image source="../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<layer name="Base" width="53" height="51">
<data encoding="base64" compression="gzip">
@@ -92,7 +92,7 @@
</properties>
</object>
</objectgroup>
- <layer name="Collision" width="53" height="51" visible="0">
+ <layer name="Collision" width="53" height="51">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA+3RQQoAIAgAwer/j45+YESYMcKc8uDS6K0NAAAAgA+sOXl/UWSyb9z9n2hThTZNmrKbbu1nNe1O9s2aNAEAAABUNQFe9y7rPCoAAA==
</data>