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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-22 16:49:53 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-23 14:45:31 +0200 |
commit | 1d774aa9b0684c5ab88db797e17362684ae057b0 (patch) | |
tree | 0e7eaa27f6c6cb7724072359147ea1e083346d17 /maps/012-3.tmx | |
parent | 17210b9940dc24fbe07f3a9ef3ebe97e208db990 (diff) | |
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Fixed the coordinates of some warps made in the same direction. The player will now be warped two tiles in front of the same directed warp.
Diffstat (limited to 'maps/012-3.tmx')
-rw-r--r-- | maps/012-3.tmx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/maps/012-3.tmx b/maps/012-3.tmx index 775aaa96..5eda528f 100644 --- a/maps/012-3.tmx +++ b/maps/012-3.tmx @@ -289,8 +289,8 @@ <object name="To Blossom Land" type="warp" x="5632" y="4416" width="32" height="32"> <properties> <property name="dest_map" value="012-1"/> - <property name="dest_x" value="2112"/> - <property name="dest_y" value="4064"/> + <property name="dest_x" value="2080"/> + <property name="dest_y" value="4096"/> </properties> </object> <object name="To Blossom Land" type="warp" x="11360" y="6016" width="32" height="32"> |