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authorJessica Tölke <jtoelke@mail.upb.de>2011-09-20 16:27:52 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-09-20 16:29:37 +0200
commit2e6114dd9df264c868fa6d94429e78b6995bcd39 (patch)
tree401b379745058a4659165a1ba26e0238b853fd23 /maps/011-3.tmx
parentc1102f468d22bd5e9dd5f04bdc26313be792469e (diff)
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Making the warps between 011-3 and 011-4 more comfortable.
They now each lead to the tile which is two tiles below the warp in the other direction. This way it is easier to avoid being warped back and forth again and again.
Diffstat (limited to 'maps/011-3.tmx')
-rw-r--r--maps/011-3.tmx4
1 files changed, 2 insertions, 2 deletions
diff --git a/maps/011-3.tmx b/maps/011-3.tmx
index 576fa7da..f1c073db 100644
--- a/maps/011-3.tmx
+++ b/maps/011-3.tmx
@@ -57,8 +57,8 @@
<object name="To Lake Cave" type="warp" x="992" y="448" width="32" height="32">
<properties>
<property name="dest_map" value="011-4"/>
- <property name="dest_x" value="2336"/>
- <property name="dest_y" value="288"/>
+ <property name="dest_x" value="2352"/>
+ <property name="dest_y" value="336"/>
</properties>
</object>
<object name="Bat" type="spawn" x="0" y="0">