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authorAli-G <gauvain.dauchy@free.fr>2011-09-05 10:18:19 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-09-12 20:28:05 +0200
commit9f6654c183f87a650a247633382bdbd2b0e4925d (patch)
tree3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/009-1.tmx
parent0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff)
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Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
Diffstat (limited to 'maps/009-1.tmx')
-rw-r--r--maps/009-1.tmx66
1 files changed, 33 insertions, 33 deletions
diff --git a/maps/009-1.tmx b/maps/009-1.tmx
index 6437d6c0..73b9579f 100644
--- a/maps/009-1.tmx
+++ b/maps/009-1.tmx
@@ -59,84 +59,84 @@
</data>
</layer>
<objectgroup name="Objects" width="0" height="0">
- <object name="HurnscaldSouthGate" type="WARP" x="1504" y="1760" width="128" height="32">
+ <object name="Hurnscald South Exit" type="warp" x="1504" y="1760" width="128" height="32">
<properties>
- <property name="DEST_MAP" value="008-1"/>
- <property name="DEST_X" value="2496"/>
- <property name="DEST_Y" value="2592"/>
+ <property name="dest_map" value="008-1"/>
+ <property name="dest_x" value="2496"/>
+ <property name="dest_y" value="2592"/>
</properties>
</object>
- <object name="HurnscaldEastGate" type="WARP" x="3104" y="1120" width="32" height="64">
+ <object name="Hurnscald East Exit" type="warp" x="3104" y="1120" width="32" height="64">
<properties>
- <property name="DEST_MAP" value="008-1"/>
- <property name="DEST_X" value="4096"/>
- <property name="DEST_Y" value="1952"/>
+ <property name="dest_map" value="008-1"/>
+ <property name="dest_x" value="4096"/>
+ <property name="dest_y" value="1952"/>
</properties>
</object>
- <object name="ToInn" type="warp" x="1120" y="960" width="32" height="32">
+ <object name="To Hurnscald Inn" type="warp" x="1120" y="960" width="32" height="32">
<properties>
<property name="dest_map" value="009-2"/>
- <property name="dest_x" value="1616"/>
- <property name="dest_y" value="1776"/>
+ <property name="dest_x" value="1600"/>
+ <property name="dest_y" value="1728"/>
</properties>
</object>
- <object name="ToGeneralStore" type="warp" x="1856" y="1472" width="32" height="32">
+ <object name="To Storage Room" type="warp" x="1856" y="1472" width="32" height="32">
<properties>
<property name="dest_map" value="009-2"/>
- <property name="dest_x" value="880"/>
- <property name="dest_y" value="3376"/>
+ <property name="dest_x" value="864"/>
+ <property name="dest_y" value="3392"/>
</properties>
</object>
- <object name="ToArcherShop" type="warp" x="1888" y="1056" width="32" height="32">
+ <object name="To Archer Shop" type="warp" x="1888" y="1056" width="32" height="32">
<properties>
<property name="dest_map" value="009-2"/>
- <property name="dest_x" value="3056"/>
- <property name="dest_y" value="944"/>
+ <property name="dest_x" value="3040"/>
+ <property name="dest_y" value="928"/>
</properties>
</object>
- <object name="ToPotionShop" type="warp" x="2272" y="960" width="32" height="32">
+ <object name="To Hurnscald Potion Shop" type="warp" x="2272" y="960" width="32" height="32">
<properties>
<property name="dest_map" value="009-2"/>
- <property name="dest_x" value="4176"/>
- <property name="dest_y" value="816"/>
+ <property name="dest_x" value="4160"/>
+ <property name="dest_y" value="800"/>
</properties>
</object>
- <object name="ToHospital" type="warp" x="2560" y="992" width="32" height="32">
+ <object name="To Hurnscald Hospital" type="warp" x="2560" y="992" width="32" height="32">
<properties>
<property name="dest_map" value="009-2"/>
- <property name="dest_x" value="4784"/>
- <property name="dest_y" value="2128"/>
+ <property name="dest_x" value="4768"/>
+ <property name="dest_y" value="2112"/>
</properties>
</object>
- <object name="ToMayor" type="warp" x="2304" y="1408" width="32" height="32">
+ <object name="To Hurnscald House" type="warp" x="2304" y="1408" width="32" height="32">
<properties>
<property name="dest_map" value="009-2"/>
- <property name="dest_x" value="3664"/>
- <property name="dest_y" value="2480"/>
+ <property name="dest_x" value="3648"/>
+ <property name="dest_y" value="2464"/>
</properties>
</object>
- <object name="ToBlacksmith" type="warp" x="2880" y="1472" width="64" height="32">
+ <object name="To Hurnscald Forge" type="warp" x="2880" y="1472" width="64" height="32">
<properties>
<property name="dest_map" value="009-2"/>
- <property name="dest_x" value="5808"/>
- <property name="dest_y" value="2128"/>
+ <property name="dest_x" value="5824"/>
+ <property name="dest_y" value="2112"/>
</properties>
</object>
- <object name="HurnscaldWestGate" type="warp" x="768" y="1120" width="32" height="96">
+ <object name="Hurnscald West Exit" type="warp" x="768" y="1120" width="32" height="96">
<properties>
<property name="dest_map" value="008-1"/>
<property name="dest_x" value="1696"/>
<property name="dest_y" value="1952"/>
</properties>
</object>
- <object name="HurnscaldNorthGate" type="warp" x="1504" y="768" width="128" height="32">
+ <object name="Hurnscald North Exit" type="warp" x="1504" y="768" width="128" height="32">
<properties>
<property name="dest_map" value="008-1"/>
<property name="dest_x" value="2496"/>
<property name="dest_y" value="1536"/>
</properties>
</object>
- <object name="Clover patch" type="spawn" x="2336" y="1024" width="96" height="64">
+ <object name="Clover Patch" type="spawn" x="2336" y="1024" width="96" height="64">
<properties>
<property name="eA_death" value="120000"/>
<property name="eA_spawn" value="100000"/>
@@ -144,7 +144,7 @@
<property name="monster_id" value="35"/>
</properties>
</object>
- <object name="PinkFlower" type="spawn" x="800" y="1216" width="320" height="448">
+ <object name="Pink Flower" type="spawn" x="800" y="1216" width="320" height="448">
<properties>
<property name="eA_death" value="250"/>
<property name="max_beings" value="2"/>