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authorEnchilado <crunchy@crunchy-Satellite-L300.(none)>2011-06-10 20:00:59 +1000
committerEnchilado <crunchy@crunchy-Satellite-L300.(none)>2011-06-10 20:00:59 +1000
commite7c555c22cd3b4817365bab0776591d7f0827d42 (patch)
treee40ed403bbe6d91777620988628c05e9a523bdc7 /graphics
parent191b68a3f4ca34407489c1c026d9d3e059d6a87a (diff)
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Add 'Serqet' mob
Graphics by ChefChelios, .xml by pateame.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/monsters/monster-serqet.pngbin0 -> 11232 bytes
-rw-r--r--graphics/sprites/monsters/monster-serqet.xml77
2 files changed, 77 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-serqet.png b/graphics/sprites/monsters/monster-serqet.png
new file mode 100644
index 00000000..3432dcf4
--- /dev/null
+++ b/graphics/sprites/monsters/monster-serqet.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-serqet.xml b/graphics/sprites/monsters/monster-serqet.xml
new file mode 100644
index 00000000..d5fafc13
--- /dev/null
+++ b/graphics/sprites/monsters/monster-serqet.xml
@@ -0,0 +1,77 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-serqet.png" width="60" height="47" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="22" delay="1000" />
+ <frame index="23" delay="100" />
+ </animation>
+ <animation direction="left">
+ <frame index="11" delay="1000" />
+ <frame index="12" delay="100" />
+ </animation>
+ <animation direction="up">
+ <frame index="33" delay="1000" />
+ <frame index="34" delay="100" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="1000" />
+ <frame index="1" delay="100" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="16" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="2" end="5" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="32" delay="500" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="21" delay="500" />
+ </animation>
+ <animation direction="up">
+ <sequence start="41" end="43" delay="500" />
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="10" delay="500" />
+ </animation>
+
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="29" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+
+ <sequence start="17" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="7" delay="75" />
+
+ <end />
+ </animation>
+ </action>
+
+</sprite>