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authorFrode Lindeijer <f.lindeijer@gmail.com>2006-07-26 10:05:01 +0000
committerFrode Lindeijer <f.lindeijer@gmail.com>2006-07-26 10:05:01 +0000
commita082d242ac08169d0aea8fa3a735dd65890c3bac (patch)
tree8b5436f2e609eb41b061535f517cc8e5e8a77d59 /graphics
parent69b294ee2700f6832c7e1a0d30ded85a624ed302 (diff)
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Added the leather shirt.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/item003.pngbin0 -> 14451 bytes
-rw-r--r--graphics/sprites/item003.xml96
2 files changed, 96 insertions, 0 deletions
diff --git a/graphics/sprites/item003.png b/graphics/sprites/item003.png
new file mode 100644
index 00000000..65508b31
--- /dev/null
+++ b/graphics/sprites/item003.png
Binary files differ
diff --git a/graphics/sprites/item003.xml b/graphics/sprites/item003.xml
new file mode 100644
index 00000000..42ce15cd
--- /dev/null
+++ b/graphics/sprites/item003.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/item003.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="37" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ </animation>
+ </action>
+
+</sprite>