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authorali-g <gauvain.dauchy@free.fr>2011-12-01 19:00:10 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-12-01 19:14:05 +0100
commit04e6eee017f374e852903f392f40768f98c39160 (patch)
treecea829c1ebe892f8d3a49aa38fc82405922a50d9 /graphics
parent955c338de0f3817b303e92b93512c10b6fdd2965 (diff)
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Added the shapeshifter NPC made by Ali-G using Modanung's races sprites.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/npcs/shapeshifter.pngbin0 -> 47613 bytes
-rw-r--r--graphics/sprites/npcs/shapeshifter.xml189
2 files changed, 189 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/shapeshifter.png b/graphics/sprites/npcs/shapeshifter.png
new file mode 100644
index 00000000..41fbc2c2
--- /dev/null
+++ b/graphics/sprites/npcs/shapeshifter.png
Binary files differ
diff --git a/graphics/sprites/npcs/shapeshifter.xml b/graphics/sprites/npcs/shapeshifter.xml
new file mode 100644
index 00000000..c0effc92
--- /dev/null
+++ b/graphics/sprites/npcs/shapeshifter.xml
@@ -0,0 +1,189 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/shapeshifter.png" width="30" height="63"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- shape modifier -->
+ <frame index="10" delay="100"/>
+ <frame index="9" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="100"/>
+ <frame index="21" delay="100"/>
+ <frame index="20" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="13" delay="100"/>
+ <frame index="12" delay="100"/>
+ <frame index="11" delay="1000"/>
+ <frame index="12" delay="100"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="100"/>
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+ <frame index="32" delay="100"/>
+ <frame index="31" delay="100"/>
+ <frame index="30" delay="100"/>
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+ <frame index="22" delay="1000"/>
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+ <frame index="24" delay="100"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="100"/>
+ <frame index="27" delay="100"/>
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+ <frame index="31" delay="100"/>
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+ <frame index="34" delay="100"/>
+ <frame index="33" delay="1000"/>
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+ <frame index="35" delay="100"/>
+ <frame index="36" delay="100"/>
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+ <frame index="54" delay="100"/>
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+ <frame index="55" delay="1000"/>
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+ <frame index="94" delay="100"/>
+ <frame index="95" delay="100"/>
+ <frame index="96" delay="100"/>
+ </animation>
+ </action>
+</sprite>