diff options
author | Jesusaves <cpntb1@ymail.com> | 2020-02-21 00:01:57 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-21 00:01:57 -0300 |
commit | 11beb44bfa86014ab669f50ead770de78e46bf92 (patch) | |
tree | 014636c05b9e8ad8cb64f897d4e76dd053cd6800 /graphics/sprites | |
parent | 0724873f61f3ddda6887d94e5fd1e16ed34644f3 (diff) | |
download | clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.gz clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.bz2 clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.xz clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.zip |
[MOB] Mana Guardian (#363)
* Mana Guardian
* And fix a minimap (which is maybe actually related to the Mana Guardians.)
Tiled updated the map headers and a lot of other misc stuff.
Should not be a problem, but diffs gets messy because this.
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/equipment/angel-wings.png | bin | 0 -> 38504 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/angel-wings.xml | 97 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/aureole.png | bin | 0 -> 1108 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/aureole.xml | 117 |
4 files changed, 214 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/angel-wings.png b/graphics/sprites/equipment/angel-wings.png Binary files differnew file mode 100644 index 00000000..00290548 --- /dev/null +++ b/graphics/sprites/equipment/angel-wings.png diff --git a/graphics/sprites/equipment/angel-wings.xml b/graphics/sprites/equipment/angel-wings.xml new file mode 100644 index 00000000..83844588 --- /dev/null +++ b/graphics/sprites/equipment/angel-wings.xml @@ -0,0 +1,97 @@ +<?xml version="1.0"?> +<sprite> + <!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel--> + <imageset name="base" src="graphics/sprites/equipment/angel-wings.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/aureole.png b/graphics/sprites/equipment/head/aureole.png Binary files differnew file mode 100644 index 00000000..8f98fb99 --- /dev/null +++ b/graphics/sprites/equipment/head/aureole.png diff --git a/graphics/sprites/equipment/head/aureole.xml b/graphics/sprites/equipment/head/aureole.xml new file mode 100644 index 00000000..07528de4 --- /dev/null +++ b/graphics/sprites/equipment/head/aureole.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/aureole.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-31"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="150"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-31" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-32" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-31" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-32" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY="-34" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="150"/> + <frame index="3" offsetX="0" offsetY="-34" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-33" delay="75"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-31" delay="75"/> + <frame index="0" offsetX="0" offsetY="-30" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-36" delay="75"/> + <frame index="1" offsetX="4" offsetY="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-31" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-37" delay="75"/> + <frame index="3" offsetX="0" offsetY="-34" delay="75"/> + <frame index="3" offsetX="1" offsetY="-33" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="225"/> + <frame index="0" offsetX="0" offsetY="-33" delay="75"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-35" delay="225"/> + <frame index="1" offsetX="5" offsetY="-36" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-31" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-31" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-35" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-36" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-23"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-23"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-26"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-10"/> + </animation> + </action> +</sprite> |