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author | Frode Lindeijer <f.lindeijer@gmail.com> | 2006-08-23 23:29:28 +0000 |
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committer | Frode Lindeijer <f.lindeijer@gmail.com> | 2006-08-23 23:29:28 +0000 |
commit | b6f26b74dece6faa596d4ac8c1df295a1a71eace (patch) | |
tree | 27af35aefae83b395719d264ee3268b225779fcf /graphics/sprites | |
parent | cc086c047f2aea35df6f4a62e5f5552427219c5d (diff) | |
download | clientdata-b6f26b74dece6faa596d4ac8c1df295a1a71eace.tar.gz clientdata-b6f26b74dece6faa596d4ac8c1df295a1a71eace.tar.bz2 clientdata-b6f26b74dece6faa596d4ac8c1df295a1a71eace.tar.xz clientdata-b6f26b74dece6faa596d4ac8c1df295a1a71eace.zip |
Added the equip graphics of the short jeans and the cotton shorts and an inventory icon of the cotton shorts.
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/Makefile.am | 4 | ||||
-rw-r--r-- | graphics/sprites/item004.png | bin | 0 -> 9692 bytes | |||
-rw-r--r-- | graphics/sprites/item004.xml | 96 | ||||
-rw-r--r-- | graphics/sprites/item005.png | bin | 0 -> 9679 bytes | |||
-rw-r--r-- | graphics/sprites/item005.xml | 96 |
5 files changed, 196 insertions, 0 deletions
diff --git a/graphics/sprites/Makefile.am b/graphics/sprites/Makefile.am index 67462baa..81b5c460 100644 --- a/graphics/sprites/Makefile.am +++ b/graphics/sprites/Makefile.am @@ -23,6 +23,10 @@ sprites_DATA = \ item002.xml \ item003.png \ item003.xml \ + item004.png \ + item004.xml \ + item005.png \ + item005.xml \ monster0.png \ monster0.xml \ monster1.png \ diff --git a/graphics/sprites/item004.png b/graphics/sprites/item004.png Binary files differnew file mode 100644 index 00000000..8acca7bc --- /dev/null +++ b/graphics/sprites/item004.png diff --git a/graphics/sprites/item004.xml b/graphics/sprites/item004.xml new file mode 100644 index 00000000..654f4b45 --- /dev/null +++ b/graphics/sprites/item004.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/item004.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="37" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/item005.png b/graphics/sprites/item005.png Binary files differnew file mode 100644 index 00000000..142d6729 --- /dev/null +++ b/graphics/sprites/item005.png diff --git a/graphics/sprites/item005.xml b/graphics/sprites/item005.xml new file mode 100644 index 00000000..ace4a17c --- /dev/null +++ b/graphics/sprites/item005.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/item005.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="37" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ </animation>
+ </action>
+
+</sprite>
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