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authorAlige <aligetmw@hotmail.fr>2013-02-15 19:10:32 +0400
committerAlige <aligetmw@hotmail.fr>2013-02-15 19:10:32 +0400
commit771b41726a030eae7f05e8cae4049052d42ba6ac (patch)
tree4f40545d6d37df22be01010cd16cf6125487b66c /graphics/sprites
parent798e8ade669cdc93f009432581428616d484b266 (diff)
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Made the death animation be at the end of the reaper XML file, because it makes more sense.
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/reaper.xml12
1 files changed, 6 insertions, 6 deletions
diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml
index 428b5492..88b26b8e 100644
--- a/graphics/sprites/monsters/reaper.xml
+++ b/graphics/sprites/monsters/reaper.xml
@@ -53,12 +53,6 @@
<frame index="21" delay="75" offsetY="-1"/>
</animation>
</action>
- <action name="dead" imageset="base">
- <animation direction="default">
- <sequence start="30" end="44" delay="150"/>
- <frame index="45"/>
- </animation>
- </action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="0" end="5" delay="75"/>
@@ -95,4 +89,10 @@
<end/>
</animation>
</action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="30" end="44" delay="150"/>
+ <frame index="45"/>
+ </animation>
+ </action>
</sprite>