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authorJessica Tölke <jtoelke@mail.upb.de>2012-04-29 13:01:51 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-04-29 13:01:51 +0200
commit035b1ceb228bbf09a5f8d6f5945f6444f8186d3a (patch)
tree75ba3bfe849f70908e77d71c463db17fdc2a2192 /graphics/sprites
parentc55108925ca9ab58451dbfcaa09d3ff59e67e110 (diff)
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Adding offset to dyers xml, so the target cycle is positioned on the dyer, not beside him.
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/npcs/npc-dyer.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/sprites/npcs/npc-dyer.xml b/graphics/sprites/npcs/npc-dyer.xml
index 91cf0b34..5dd4b546 100644
--- a/graphics/sprites/npcs/npc-dyer.xml
+++ b/graphics/sprites/npcs/npc-dyer.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-dyer.png" width="99" height="64" />
+ <imageset name="base" src="graphics/sprites/npcs/npc-dyer.png" width="99" height="64" offsetX="30"/>
<action name="stand" imageset="base">
<animation direction="default">
<!-- eyes movements -->