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authorbrokendoor <brokendoor@brokendoor-desktop.(none)>2011-12-13 15:15:42 -0500
committerWombat <hpwombat@yahoo.com>2011-12-13 15:57:19 -0500
commit0e9bcadf6ec0b108dd03f2bded8cf7d19a11e269 (patch)
tree5f1d3695a0773dc66301e29a42391511fa5433a2 /graphics/sprites/npcs
parent410e599cce359f483c322ff730d6068ca25f8541 (diff)
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Poses and outfits xml, png and example npcs made.
Some minor re-organizing to npcs.xml done as well.
Diffstat (limited to 'graphics/sprites/npcs')
-rw-r--r--graphics/sprites/npcs/outfits.pngbin0 -> 5031 bytes
-rw-r--r--graphics/sprites/npcs/outfits.xml10
-rw-r--r--graphics/sprites/npcs/poses.pngbin0 -> 10781 bytes
-rw-r--r--graphics/sprites/npcs/poses.xml10
4 files changed, 20 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/outfits.png b/graphics/sprites/npcs/outfits.png
new file mode 100644
index 00000000..acc60e24
--- /dev/null
+++ b/graphics/sprites/npcs/outfits.png
Binary files differ
diff --git a/graphics/sprites/npcs/outfits.xml b/graphics/sprites/npcs/outfits.xml
new file mode 100644
index 00000000..08d48c82
--- /dev/null
+++ b/graphics/sprites/npcs/outfits.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite variants="100" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/outfits.png|W;Y;G;C;B;M;R" width="60" height="65" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/poses.png b/graphics/sprites/npcs/poses.png
new file mode 100644
index 00000000..16094671
--- /dev/null
+++ b/graphics/sprites/npcs/poses.png
Binary files differ
diff --git a/graphics/sprites/npcs/poses.xml b/graphics/sprites/npcs/poses.xml
new file mode 100644
index 00000000..1c86e78f
--- /dev/null
+++ b/graphics/sprites/npcs/poses.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite variants="100" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/poses.png" width="60" height="65" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite>