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authorBernhardt <orgzfrgh@gmail.com>2014-04-11 21:57:59 +0200
committerwushin <pasekei@gmail.com>2014-04-15 20:33:22 -0500
commitced8f58490d6ebc462aeb2ab11059f5e983e093f (patch)
treedffdc1721b10533579d5c452917eef0ef40efd95 /graphics/sprites/npcs/npc-reaper.xml
parenta69bdd775f290e27ee2181735f02d3c974808221 (diff)
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Change all npcs to have a player sprite base
Replaced small NPCs with tiles wherever necessary
Diffstat (limited to 'graphics/sprites/npcs/npc-reaper.xml')
-rw-r--r--graphics/sprites/npcs/npc-reaper.xml13
1 files changed, 13 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/npc-reaper.xml b/graphics/sprites/npcs/npc-reaper.xml
new file mode 100644
index 00000000..c2996cad
--- /dev/null
+++ b/graphics/sprites/npcs/npc-reaper.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- reaper float -->
+ <frame index="25" delay="300"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ <frame index="25" delay="300" offsetY="-2"/>
+ <frame index="25" delay="300" offsetY="-1"/>
+ </animation>
+ </action>
+</sprite>