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authorAli-G <gauvain.dauchy@free.fr>2011-06-14 21:25:40 +0200
committerWombat <hpwombat@yahoo.com>2011-06-14 16:05:49 -0400
commit3e565300a297a7f88b3fe05432cd7eba91020b91 (patch)
tree07d114bfb5df2c076b6261bb9244b7745ee78d1f /graphics/sprites/monsters
parent8271cb5f0794e35d0092b7a2cd4b7394e95ef765 (diff)
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Added the Ice Skull.
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/monster-skull-ice.pngbin0 -> 20129 bytes
-rw-r--r--graphics/sprites/monsters/monster-skull-ice.xml75
2 files changed, 75 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-skull-ice.png b/graphics/sprites/monsters/monster-skull-ice.png
new file mode 100644
index 00000000..dcc66922
--- /dev/null
+++ b/graphics/sprites/monsters/monster-skull-ice.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-skull-ice.xml b/graphics/sprites/monsters/monster-skull-ice.xml
new file mode 100644
index 00000000..14375a0d
--- /dev/null
+++ b/graphics/sprites/monsters/monster-skull-ice.xml
@@ -0,0 +1,75 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-skull-ice.png" width="45" height="60" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="350" />
+ <frame index="1" delay="350" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="350" />
+ <frame index="13" delay="350" />
+ </animation>
+ <animation direction="up">
+ <frame index="24" delay="350" />
+ <frame index="25" delay="350" />
+ </animation>
+ <animation direction="right">
+ <frame index="36" delay="350" />
+ <frame index="37" delay="350" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="150" />
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="16" delay="150" />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="150" />
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="40" delay="150" />
+ </animation>
+ </action>
+
+
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <sequence start="44" end="46" delay="150" />
+ <frame index="47" delay="0" />
+ </animation>
+ <animation direction="down">
+ <sequence start="8" end="10" delay="150" />
+ <frame index="11" delay="0" />
+ </animation>
+ <animation direction="left">
+ <sequence start="20" end="22" delay="150" />
+ <frame index="23" delay="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="34" delay="150" />
+ <frame index="35" delay="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="7" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="19" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="29" end="31" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="41" end="43" delay="100" />
+ </animation>
+ </action>
+
+</sprite>