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authorJesusaves <jesusalva@themanaworld.org>2020-04-20 06:05:04 -0300
committerGitHub <noreply@github.com>2020-04-20 09:05:04 +0000
commit56b375ecf75639025f87ae0af6f1a4ee6f150cee (patch)
tree0c2b7381a062076908fdab319bfb430a8af2108d /graphics/sprites/monsters
parent157f773f55532c71c99f241593868572b8d34079 (diff)
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Doomsday Support Patch (Act 4/5) (#371)
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/golem.pngbin0 -> 1088605 bytes
-rw-r--r--graphics/sprites/monsters/golem.xml153
2 files changed, 153 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png
new file mode 100644
index 00000000..81287408
--- /dev/null
+++ b/graphics/sprites/monsters/golem.png
Binary files differ
diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml
new file mode 100644
index 00000000..cc124814
--- /dev/null
+++ b/graphics/sprites/monsters/golem.xml
@@ -0,0 +1,153 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2020 Evol Online -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <frame index="214" delay="60"/>
+ <frame index="213" delay="60"/>
+ <frame index="212" delay="60"/>
+ <frame index="211" delay="60"/>
+ <frame index="210" delay="60"/>
+ <frame index="209" delay="60"/>
+ <frame index="208" delay="60"/>
+ <frame index="207" delay="60"/>
+ <frame index="206" delay="60"/>
+ <frame index="205" delay="60"/>
+ <frame index="204" delay="60"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="120"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="47" delay="120"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="71" delay="120"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="95" delay="120"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="120"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="118" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="120" end="130" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="132" end="142" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="144" end="154" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="166" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="168" end="178" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="180" end="190" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="192" end="202" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="204" end="214" delay="100"/>
+ <frame index="215"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="216" end="226" delay="100"/>
+ <frame index="227"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="228" end="238" delay="100"/>
+ <frame index="239"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="240" end="250" delay="100"/>
+ <frame index="255"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="252" end="262" delay="100"/>
+ <frame index="263"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="264" end="274" delay="100"/>
+ <frame index="275"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="276" end="286" delay="100"/>
+ <frame index="287"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="288" end="298" delay="100"/>
+ <frame index="299"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
+