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authorwushin <pasekei@gmail.com>2016-01-29 09:03:53 -0600
committerwushin <pasekei@gmail.com>2016-01-29 13:36:04 -0600
commit07854cdd2f30614a4ee63dfbf56db6f529499884 (patch)
tree2aa3ad0bae2e8ea284c0414bfe8df145aacb4ffe /graphics/sprites/monsters
parent4d09abfa486d512951b1bca82814c90345beae2c (diff)
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Remove the bunny
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/bunny.pngbin35990 -> 0 bytes
-rw-r--r--graphics/sprites/monsters/bunny.xml76
2 files changed, 0 insertions, 76 deletions
diff --git a/graphics/sprites/monsters/bunny.png b/graphics/sprites/monsters/bunny.png
deleted file mode 100644
index 98f3eaca..00000000
--- a/graphics/sprites/monsters/bunny.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/monsters/bunny.xml b/graphics/sprites/monsters/bunny.xml
deleted file mode 100644
index 7bca032e..00000000
--- a/graphics/sprites/monsters/bunny.xml
+++ /dev/null
@@ -1,76 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/bunny.png|W" width="60" height="60"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="33" delay="100" offsetY="10"/>
- <frame index="34" delay="100" offsetY="10"/>
- <frame index="33" delay="100" offsetY="10"/>
- <frame index="35" delay="100" offsetY="10"/>
- </animation>
- <animation direction="left">
- <frame index="0" delay="100" offsetY="10"/>
- <frame index="1" delay="100" offsetY="10"/>
- <frame index="0" delay="100" offsetY="10"/>
- <frame index="2" delay="100" offsetY="10"/>
- </animation>
- <animation direction="up">
- <frame index="22" delay="100" offsetY="10"/>
- <frame index="23" delay="100" offsetY="10"/>
- <frame index="22" delay="100" offsetY="10"/>
- <frame index="24" delay="100" offsetY="10"/>
- </animation>
- <animation direction="right">
- <frame index="11" delay="100" offsetY="10"/>
- <frame index="12" delay="100" offsetY="10"/>
- <frame index="11" delay="100" offsetY="10"/>
- <frame index="13" delay="100" offsetY="10"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="35" end="40" delay="100" offsetY="10"/>
- </animation>
- <animation direction="left">
- <sequence start="2" end="7" delay="100" offsetY="10"/>
- </animation>
- <animation direction="up">
- <sequence start="24" end="29" delay="100" offsetY="10"/>
- </animation>
- <animation direction="right">
- <sequence start="13" end="18" delay="100" offsetY="10"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="43" delay="0" offsetY="10"/>
- </animation>
- <animation direction="left">
- <frame index="21" delay="0" offsetY="10"/>
- </animation>
- <animation direction="up">
- <frame index="32" delay="0" offsetY="10"/>
- </animation>
- <animation direction="right">
- <frame index="10" delay="0" offsetY="10"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="40" end="42" delay="100" offsetY="10"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="7" end="9" delay="100" offsetY="10"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="29" end="31" delay="100" offsetY="10"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="18" end="20" delay="100" offsetY="10"/>
- <end/>
- </animation>
- </action>
-</sprite>