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authorJessica Tölke <jtoelke@mail.upb.de>2012-06-05 15:55:17 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-06-11 20:42:33 +0200
commitb683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch)
tree65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/wolvern.xml
parent93b68068f1c940d9437b1849047349b1a8a1e91e (diff)
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Format xml files.
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/wolvern.xml')
-rw-r--r--graphics/sprites/monsters/wolvern.xml199
1 files changed, 97 insertions, 102 deletions
diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml
index 93ed16be..a761c4e0 100644
--- a/graphics/sprites/monsters/wolvern.xml
+++ b/graphics/sprites/monsters/wolvern.xml
@@ -1,105 +1,100 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="28" delay="300"/>
- <frame index="29" delay="300"/>
- <frame index="30" delay="300"/>
- <frame index="29" delay="300"/>
- <frame index="30" delay="300"/>
- <frame index="28" delay="300"/>
- <frame index="30" delay="300"/>
- <frame index="31" delay="500"/>
- <frame index="32" delay="600"/>
- <frame index="31" delay="400"/>
- <frame index="32" delay="700"/>
- </animation>
- <animation direction="left">
- <frame index="6" delay="300"/>
- <frame index="7" delay="300"/>
- <frame index="8" delay="300"/>
- <frame index="7" delay="300"/>
- <frame index="8" delay="300"/>
- <frame index="6" delay="300"/>
- <frame index="8" delay="300"/>
- <frame index="9" delay="500"/>
- <frame index="10" delay="600"/>
- <frame index="9" delay="400"/>
- <frame index="10" delay="700"/>
- </animation>
- <animation direction="up">
- <frame index="39" delay="300"/>
- <frame index="40" delay="300"/>
- <frame index="41" delay="300"/>
- <frame index="40" delay="300"/>
- <frame index="41" delay="300"/>
- <frame index="39" delay="300"/>
- <frame index="41" delay="300"/>
- <frame index="42" delay="500"/>
- <frame index="43" delay="600"/>
- <frame index="42" delay="400"/>
- <frame index="43" delay="700"/>
- </animation>
- <animation direction="right">
- <frame index="17" delay="300"/>
- <frame index="18" delay="300"/>
- <frame index="19" delay="300"/>
- <frame index="18" delay="300"/>
- <frame index="19" delay="300"/>
- <frame index="17" delay="300"/>
- <frame index="19" delay="300"/>
- <frame index="20" delay="500"/>
- <frame index="21" delay="600"/>
- <frame index="20" delay="400"/>
- <frame index="21" delay="700"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="22" end="27" delay="100"/>
- </animation>
- <animation direction="left">
- <sequence start="0" end="5" delay="100"/>
- </animation>
- <animation direction="up">
- <sequence start="33" end="38" delay="100"/>
- </animation>
- <animation direction="right">
- <sequence start="11" end="16" delay="100"/>
- </animation>
- </action>
-
-
- <action name="dead" imageset="base">
- <animation direction="up">
- <frame index="54" delay="0" />
- </animation>
- <animation direction="down">
- <frame index="65" delay="0" />
- </animation>
- <animation direction="right">
- <frame index="54" delay="0" />
- </animation>
- <animation direction="left">
- <frame index="65" delay="0" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="55" end="59" delay="70"/>
- </animation>
- <animation direction="left">
- <sequence start="49" end="53" delay="70"/>
- </animation>
- <animation direction="up">
- <sequence start="60" end="64" delay="70"/>
- </animation>
- <animation direction="right">
- <sequence start="44" end="48" delay="70"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W" width="92" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="28" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="29" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="28" delay="300"/>
+ <frame index="30" delay="300"/>
+ <frame index="31" delay="500"/>
+ <frame index="32" delay="600"/>
+ <frame index="31" delay="400"/>
+ <frame index="32" delay="700"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="7" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="6" delay="300"/>
+ <frame index="8" delay="300"/>
+ <frame index="9" delay="500"/>
+ <frame index="10" delay="600"/>
+ <frame index="9" delay="400"/>
+ <frame index="10" delay="700"/>
+ </animation>
+ <animation direction="up">
+ <frame index="39" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="40" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="39" delay="300"/>
+ <frame index="41" delay="300"/>
+ <frame index="42" delay="500"/>
+ <frame index="43" delay="600"/>
+ <frame index="42" delay="400"/>
+ <frame index="43" delay="700"/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="18" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="17" delay="300"/>
+ <frame index="19" delay="300"/>
+ <frame index="20" delay="500"/>
+ <frame index="21" delay="600"/>
+ <frame index="20" delay="400"/>
+ <frame index="21" delay="700"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="22" end="27" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="5" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="11" end="16" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="up">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="65" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="55" end="59" delay="70"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="49" end="53" delay="70"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="64" delay="70"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="44" end="48" delay="70"/>
+ </animation>
+ </action>
</sprite>