summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/serqet.xml
diff options
context:
space:
mode:
authorAli-G <gauvain.dauchy@free.fr>2011-06-16 06:38:56 +0200
committerAli-G <gauvain.dauchy@free.fr>2011-06-16 06:38:56 +0200
commite06db12a449484f8d980b7be9ab81711af2aec72 (patch)
tree6cf1b175583b24f2c4cfc4d9a96c9cb67c2c8197 /graphics/sprites/monsters/serqet.xml
parent8e3ac99acc7c353a79e36a784d570e88e22e2f58 (diff)
downloadclientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.gz
clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.bz2
clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.xz
clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.zip
Finished the reorganisationof the monster spritesheet.
Diffstat (limited to 'graphics/sprites/monsters/serqet.xml')
-rw-r--r--graphics/sprites/monsters/serqet.xml77
1 files changed, 77 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/serqet.xml b/graphics/sprites/monsters/serqet.xml
new file mode 100644
index 00000000..5c80fd92
--- /dev/null
+++ b/graphics/sprites/monsters/serqet.xml
@@ -0,0 +1,77 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/serqet.png" width="60" height="47" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="22" delay="1000" />
+ <frame index="23" delay="100" />
+ </animation>
+ <animation direction="left">
+ <frame index="11" delay="1000" />
+ <frame index="12" delay="100" />
+ </animation>
+ <animation direction="up">
+ <frame index="33" delay="1000" />
+ <frame index="34" delay="100" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="1000" />
+ <frame index="1" delay="100" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="16" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="2" end="5" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="32" delay="500" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="21" delay="500" />
+ </animation>
+ <animation direction="up">
+ <sequence start="41" end="43" delay="500" />
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="10" delay="500" />
+ </animation>
+
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="29" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+
+ <sequence start="17" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="7" delay="75" />
+
+ <end />
+ </animation>
+ </action>
+
+</sprite>