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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/monsters/reaper.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/monsters/reaper.xml')
-rw-r--r-- | graphics/sprites/monsters/reaper.xml | 197 |
1 files changed, 95 insertions, 102 deletions
diff --git a/graphics/sprites/monsters/reaper.xml b/graphics/sprites/monsters/reaper.xml index 00f667c7..428b5492 100644 --- a/graphics/sprites/monsters/reaper.xml +++ b/graphics/sprites/monsters/reaper.xml @@ -1,105 +1,98 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="25" delay="300" /> - <frame index="25" delay="300" offsetY="-1" /> - <frame index="25" delay="300" offsetY="-2" /> - <frame index="25" delay="300" offsetY="-1" /> - </animation> - <animation direction="left"> - <frame index="29" delay="300" /> - <frame index="29" delay="300" offsetY="-1" /> - <frame index="29" delay="300" offsetY="-2" /> - <frame index="29" delay="300" offsetY="-1" /> - </animation> - <animation direction="up"> - <frame index="19" delay="300" /> - <frame index="19" delay="300" offsetY="-1" /> - <frame index="19" delay="300" offsetY="-2" /> - <frame index="19" delay="300" offsetY="-1" /> - </animation> - <animation direction="right"> - <frame index="23" delay="300" /> - <frame index="23" delay="300" offsetY="-1" /> - <frame index="23" delay="300" offsetY="-2" /> - <frame index="23" delay="300" offsetY="-1" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="25" delay="75" offsetY="0" /> - <frame index="26" delay="75" offsetY="-1" /> - <frame index="25" delay="75" offsetY="-2" /> - <frame index="24" delay="75" offsetY="-1" /> - </animation> - <animation direction="left"> - <frame index="28" delay="75" offsetY="0" /> - <frame index="27" delay="75" offsetY="-1" /> - <frame index="28" delay="75" offsetY="-2" /> - <frame index="27" delay="75" offsetY="-1" /> - </animation> - <animation direction="up"> - <frame index="19" delay="75" offsetY="0" /> - <frame index="20" delay="75" offsetY="-1" /> - <frame index="19" delay="75" offsetY="-2" /> - <frame index="18" delay="75" offsetY="-1" /> - </animation> - <animation direction="right"> - <frame index="22" delay="75" offsetY="0" /> - <frame index="21" delay="75" offsetY="-1" /> - <frame index="22" delay="75" offsetY="-2" /> - <frame index="21" delay="75" offsetY="-1" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <sequence start="30" end="44" delay="150"/> - <frame index="45" /> - </animation> - </action> - - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="0" end="5" delay="75" /> - <frame index="4" delay="75" /> - <frame index="3" delay="75" /> - <frame index="2" delay="75" /> - <frame index="1" delay="75" /> - <frame index="0" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <frame index="17" delay="150" offsetY="-1" /> - <frame index="16" delay="150" offsetY="-1" /> - <frame index="15" delay="225" /> - <frame index="16" delay="150" offsetY="-1" /> - <frame index="17" delay="150" offsetY="-1" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="6" end="11" delay="75" /> - <frame index="10" delay="75" /> - <frame index="9" delay="75" /> - <frame index="8" delay="75" /> - <frame index="7" delay="75" /> - <frame index="6" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <frame index="12" delay="150" offsetY="-1" /> - <frame index="13" delay="150" offsetY="-1" /> - <frame index="14" delay="225" /> - <frame index="13" delay="150" offsetY="-1" /> - <frame index="12" delay="150" offsetY="-1" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/reaper.png" width="100" height="100"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="25" delay="300"/> + <frame index="25" delay="300" offsetY="-1"/> + <frame index="25" delay="300" offsetY="-2"/> + <frame index="25" delay="300" offsetY="-1"/> + </animation> + <animation direction="left"> + <frame index="29" delay="300"/> + <frame index="29" delay="300" offsetY="-1"/> + <frame index="29" delay="300" offsetY="-2"/> + <frame index="29" delay="300" offsetY="-1"/> + </animation> + <animation direction="up"> + <frame index="19" delay="300"/> + <frame index="19" delay="300" offsetY="-1"/> + <frame index="19" delay="300" offsetY="-2"/> + <frame index="19" delay="300" offsetY="-1"/> + </animation> + <animation direction="right"> + <frame index="23" delay="300"/> + <frame index="23" delay="300" offsetY="-1"/> + <frame index="23" delay="300" offsetY="-2"/> + <frame index="23" delay="300" offsetY="-1"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="25" delay="75" offsetY="0"/> + <frame index="26" delay="75" offsetY="-1"/> + <frame index="25" delay="75" offsetY="-2"/> + <frame index="24" delay="75" offsetY="-1"/> + </animation> + <animation direction="left"> + <frame index="28" delay="75" offsetY="0"/> + <frame index="27" delay="75" offsetY="-1"/> + <frame index="28" delay="75" offsetY="-2"/> + <frame index="27" delay="75" offsetY="-1"/> + </animation> + <animation direction="up"> + <frame index="19" delay="75" offsetY="0"/> + <frame index="20" delay="75" offsetY="-1"/> + <frame index="19" delay="75" offsetY="-2"/> + <frame index="18" delay="75" offsetY="-1"/> + </animation> + <animation direction="right"> + <frame index="22" delay="75" offsetY="0"/> + <frame index="21" delay="75" offsetY="-1"/> + <frame index="22" delay="75" offsetY="-2"/> + <frame index="21" delay="75" offsetY="-1"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="30" end="44" delay="150"/> + <frame index="45"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75"/> + <frame index="4" delay="75"/> + <frame index="3" delay="75"/> + <frame index="2" delay="75"/> + <frame index="1" delay="75"/> + <frame index="0" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="17" delay="150" offsetY="-1"/> + <frame index="16" delay="150" offsetY="-1"/> + <frame index="15" delay="225"/> + <frame index="16" delay="150" offsetY="-1"/> + <frame index="17" delay="150" offsetY="-1"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="6" end="11" delay="75"/> + <frame index="10" delay="75"/> + <frame index="9" delay="75"/> + <frame index="8" delay="75"/> + <frame index="7" delay="75"/> + <frame index="6" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" delay="150" offsetY="-1"/> + <frame index="13" delay="150" offsetY="-1"/> + <frame index="14" delay="225"/> + <frame index="13" delay="150" offsetY="-1"/> + <frame index="12" delay="150" offsetY="-1"/> + <end/> + </animation> + </action> </sprite> |