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author | HoraK-FDF <horak-fdf@web.de> | 2023-12-07 23:04:06 +0000 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2023-12-07 23:04:06 +0000 |
commit | c39ea8b59eb5a9adb5e0849fc36c11ea54453174 (patch) | |
tree | 7e3f17e39b057fd0a362c0640aa483fd2e4cbb0c /graphics/sprites/monsters/frog-big.xml | |
parent | 94f02571fad03b927d4ec475b2b30bcc8e8ecafc (diff) | |
download | clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.tar.gz clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.tar.bz2 clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.tar.xz clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.zip |
mobs
Diffstat (limited to 'graphics/sprites/monsters/frog-big.xml')
-rw-r--r-- | graphics/sprites/monsters/frog-big.xml | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/frog-big.xml b/graphics/sprites/monsters/frog-big.xml new file mode 100644 index 00000000..0455f4bb --- /dev/null +++ b/graphics/sprites/monsters/frog-big.xml @@ -0,0 +1,120 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/frog-big.png" width="64" height="64" offsetY="16"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="downright"> + <frame index="12"/> + </animation> + <animation direction="right"> + <frame index="24"/> + </animation> + <animation direction="upright"> + <frame index="36"/> + </animation> + <animation direction="up"> + <frame index="48"/> + </animation> + <animation direction="upleft"> + <frame index="60"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="downleft"> + <frame index="84"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="11" delay="50"/> + </animation> + <animation direction="downright"> + <sequence start="12" end="23" delay="50"/> + </animation> + <animation direction="right"> + <sequence start="24" end="35" delay="50"/> + </animation> + <animation direction="upright"> + <sequence start="36" end="47" delay="50"/> + </animation> + <animation direction="up"> + <sequence start="48" end="59" delay="50"/> + </animation> + <animation direction="upleft"> + <sequence start="60" end="71" delay="50"/> + </animation> + <animation direction="left"> + <sequence start="72" end="83" delay="50"/> + </animation> + <animation direction="downleft"> + <sequence start="84" end="95" delay="50"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="104" delay="50"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="108" end="116" delay="50"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="120" end="128" delay="50"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="132" end="140" delay="50"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="144" end="152" delay="50"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="156" end="164" delay="50"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="168" end="176" delay="50"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="180" end="188" delay="50"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="downright"> + <frame index="19"/> + </animation> + <animation direction="right"> + <frame index="32"/> + </animation> + <animation direction="upright"> + <frame index="43"/> + </animation> + <animation direction="up"> + <frame index="53"/> + </animation> + <animation direction="upleft"> + <frame index="66"/> + </animation> + <animation direction="left"> + <frame index="79"/> + </animation> + <animation direction="downleft"> + <frame index="90"/> + </animation> + </action> + +</sprite> |