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author | Ledmitz <69915785+Ledmitz@users.noreply.github.com> | 2020-12-27 20:49:36 +0000 |
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committer | GitHub <noreply@github.com> | 2020-12-27 20:49:36 +0000 |
commit | 6cabed3aedcbd33033ca22ca197d4e09476587b6 (patch) | |
tree | 5282878390705a7024de599c473c8458214c9f9e /graphics/sprites/monsters/demon.xml | |
parent | 694e5932a8b2e694abb32003956dfa7835f9d69b (diff) | |
download | clientdata-6cabed3aedcbd33033ca22ca197d4e09476587b6.tar.gz clientdata-6cabed3aedcbd33033ca22ca197d4e09476587b6.tar.bz2 clientdata-6cabed3aedcbd33033ca22ca197d4e09476587b6.tar.xz clientdata-6cabed3aedcbd33033ca22ca197d4e09476587b6.zip |
Illia monster restore (#410)
* Used bandit actions in demon.xml to stop lag from non-existent frames
Diffstat (limited to 'graphics/sprites/monsters/demon.xml')
-rw-r--r-- | graphics/sprites/monsters/demon.xml | 61 |
1 files changed, 60 insertions, 1 deletions
diff --git a/graphics/sprites/monsters/demon.xml b/graphics/sprites/monsters/demon.xml index 16b68baa..357b4862 100644 --- a/graphics/sprites/monsters/demon.xml +++ b/graphics/sprites/monsters/demon.xml @@ -1,5 +1,64 @@ <?xml version="1.0"?> <sprite> <imageset name="base" src="graphics/sprites/monsters/demon.png|W" width="64" height="64"/> - <include file="model/base.xml"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> </sprite> |