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authorAndrei Karas <akaras@inbox.ru>2013-02-27 01:06:42 +0300
committerJessica Tölke <jtoelke@mail.upb.de>2013-02-27 13:38:21 +0100
commitd0bcf73a15ab39b80b57a5f5415a49fd4b9704a5 (patch)
tree6a627862bb33c1f076f70499b5843cb47d3c5e97 /graphics/sprites/monsters/bee.xml
parent9d2bbe52cdd52d67748e416c311c1ddf6c01e765 (diff)
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Fix attack animation infinite loop in most monsters.
Diffstat (limited to 'graphics/sprites/monsters/bee.xml')
-rw-r--r--graphics/sprites/monsters/bee.xml4
1 files changed, 4 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/bee.xml b/graphics/sprites/monsters/bee.xml
index 371900ae..c718bbd0 100644
--- a/graphics/sprites/monsters/bee.xml
+++ b/graphics/sprites/monsters/bee.xml
@@ -58,6 +58,7 @@
<frame index="10" delay="75" offsetY="-4"/>
<frame index="9" delay="75" offsetY="-8"/>
<frame index="8" delay="75" offsetY="-12"/>
+ <end/>
</animation>
<animation direction="left">
<frame index="0" delay="75" offsetY="-16" offsetX="0"/>
@@ -67,6 +68,7 @@
<frame index="2" delay="75" offsetY="-16" offsetX="-8"/>
<frame index="1" delay="75" offsetY="-16" offsetX="-4"/>
<frame index="0" delay="75" offsetY="-16" offsetX="0"/>
+ <end/>
</animation>
<animation direction="up">
<frame index="12" delay="75" offsetY="-14"/>
@@ -76,6 +78,7 @@
<frame index="14" delay="75" offsetY="-18"/>
<frame index="13" delay="75" offsetY="-16"/>
<frame index="12" delay="75" offsetY="-14"/>
+ <end/>
</animation>
<animation direction="right">
<frame index="4" delay="75" offsetY="-16" offsetX="0"/>
@@ -85,6 +88,7 @@
<frame index="6" delay="75" offsetY="-16" offsetX="8"/>
<frame index="5" delay="75" offsetY="-16" offsetX="4"/>
<frame index="4" delay="75" offsetY="-16" offsetX="0"/>
+ <end/>
</animation>
</action>
</sprite>