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authormekolat <mekolat@users.noreply.github.com>2016-01-05 13:01:16 -0500
committermekolat <mekolat@users.noreply.github.com>2016-02-01 12:31:48 -0500
commitec3266539a40191dea8860ad72477e847e5e0ab5 (patch)
tree28ffd3e36ccc9a91a23893a4513d4e01078979b7 /graphics/sprites/model
parentfab7a0c90e5b9a10cc960f2325833ea92810a2d6 (diff)
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prepare for new races, fix random things
update colors fix race ids and names add new tritan styles various fixes add female equipment equip-head equip-1hand equip-2hand equip-arms equip-feet equip-legs equip-torso add female model once again manaplus being dumb (no fallback support) make Rouge use the bra item use male model as base model otherwise the neutral tank top shows on some npcs fix pirates fix hairstyles for char creation (class 0) Fix F hairstyle 8 and 12 Fix Errant reds in N back FIX more headstyles
Diffstat (limited to 'graphics/sprites/model')
-rw-r--r--graphics/sprites/model/Gispaan.pngbin102094 -> 0 bytes
-rw-r--r--graphics/sprites/model/Sparron.pngbin102094 -> 0 bytes
-rw-r--r--graphics/sprites/model/Sparron.xml187
-rw-r--r--graphics/sprites/model/Talponian.pngbin102094 -> 0 bytes
-rw-r--r--graphics/sprites/model/Talponian.xml187
-rw-r--r--graphics/sprites/model/Tritan.pngbin102094 -> 0 bytes
-rw-r--r--graphics/sprites/model/Tritan.xml187
-rw-r--r--graphics/sprites/model/base.xml6
-rw-r--r--graphics/sprites/model/female.pngbin0 -> 144318 bytes
-rw-r--r--graphics/sprites/model/female.xml5
-rw-r--r--graphics/sprites/model/male.pngbin0 -> 98764 bytes
-rw-r--r--graphics/sprites/model/male.xml5
-rw-r--r--graphics/sprites/model/neutral.pngbin0 -> 102348 bytes
-rw-r--r--graphics/sprites/model/neutral.xml (renamed from graphics/sprites/model/Gispaan.xml)2
14 files changed, 14 insertions, 565 deletions
diff --git a/graphics/sprites/model/Gispaan.png b/graphics/sprites/model/Gispaan.png
deleted file mode 100644
index f85d1fc8..00000000
--- a/graphics/sprites/model/Gispaan.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/model/Sparron.png b/graphics/sprites/model/Sparron.png
deleted file mode 100644
index 9f6f5bc3..00000000
--- a/graphics/sprites/model/Sparron.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/model/Sparron.xml b/graphics/sprites/model/Sparron.xml
deleted file mode 100644
index ab945f40..00000000
--- a/graphics/sprites/model/Sparron.xml
+++ /dev/null
@@ -1,187 +0,0 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="base" src="graphics/sprites/model/Sparron.png|W;B;R" width="64" height="64"/>
- <action name="default" imageset="base"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_sword_stab" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="100"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_spear" imageset="base">
- <animation direction="down">
- <sequence start="72" end="75" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="76" end="79" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="81" end="84" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="85" end="88" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <sequence start="90" end="93" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="94" end="97" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="99" end="102" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="103" end="106" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_2hand" imageset="base">
- <animation direction="down">
- <sequence start="108" end="111" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="112" end="115" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="117" end="120" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="121" end="124" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="cast" imageset="base">
- <animation direction="down">
- <sequence start="126" end="127" delay="250"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="128" end="129" delay="250"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="130" end="131" delay="250"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="132" end="133" delay="250"/>
- <end/>
- </animation>
- </action>
-</sprite>
diff --git a/graphics/sprites/model/Talponian.png b/graphics/sprites/model/Talponian.png
deleted file mode 100644
index f1e8780a..00000000
--- a/graphics/sprites/model/Talponian.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/model/Talponian.xml b/graphics/sprites/model/Talponian.xml
deleted file mode 100644
index 86a7f3eb..00000000
--- a/graphics/sprites/model/Talponian.xml
+++ /dev/null
@@ -1,187 +0,0 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="base" src="graphics/sprites/model/Talponian.png|W;B;R" width="64" height="64"/>
- <action name="default" imageset="base"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_sword_stab" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="100"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_spear" imageset="base">
- <animation direction="down">
- <sequence start="72" end="75" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="76" end="79" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="81" end="84" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="85" end="88" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <sequence start="90" end="93" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="94" end="97" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="99" end="102" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="103" end="106" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_2hand" imageset="base">
- <animation direction="down">
- <sequence start="108" end="111" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="112" end="115" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="117" end="120" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="121" end="124" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="cast" imageset="base">
- <animation direction="down">
- <sequence start="126" end="127" delay="250"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="128" end="129" delay="250"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="130" end="131" delay="250"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="132" end="133" delay="250"/>
- <end/>
- </animation>
- </action>
-</sprite>
diff --git a/graphics/sprites/model/Tritan.png b/graphics/sprites/model/Tritan.png
deleted file mode 100644
index a9659253..00000000
--- a/graphics/sprites/model/Tritan.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/model/Tritan.xml b/graphics/sprites/model/Tritan.xml
deleted file mode 100644
index 5d957bf3..00000000
--- a/graphics/sprites/model/Tritan.xml
+++ /dev/null
@@ -1,187 +0,0 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="base" src="graphics/sprites/model/Tritan.png|W;B;R" width="64" height="64"/>
- <action name="default" imageset="base"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_sword_stab" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="100"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_spear" imageset="base">
- <animation direction="down">
- <sequence start="72" end="75" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="76" end="79" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="81" end="84" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="85" end="88" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <sequence start="90" end="93" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="94" end="97" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="99" end="102" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="103" end="106" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_2hand" imageset="base">
- <animation direction="down">
- <sequence start="108" end="111" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="112" end="115" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="117" end="120" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="121" end="124" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="cast" imageset="base">
- <animation direction="down">
- <sequence start="126" end="127" delay="250"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="128" end="129" delay="250"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="130" end="131" delay="250"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="132" end="133" delay="250"/>
- <end/>
- </animation>
- </action>
-</sprite>
diff --git a/graphics/sprites/model/base.xml b/graphics/sprites/model/base.xml
index 030a8fd7..790ccee4 100644
--- a/graphics/sprites/model/base.xml
+++ b/graphics/sprites/model/base.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
- <!-- FOR RETRO-COMPATIBILITY WITH OLD NPCs -->
- <imageset name="base" src="graphics/sprites/model/Talponian.png|W;B;R" width="64" height="64"/>
- <include file="model/Talponian.xml"/>
+ <!-- uses the male model because otherwise the neutral tank top shows on some npcs -->
+ <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
</sprite>
diff --git a/graphics/sprites/model/female.png b/graphics/sprites/model/female.png
new file mode 100644
index 00000000..cb66ed85
--- /dev/null
+++ b/graphics/sprites/model/female.png
Binary files differ
diff --git a/graphics/sprites/model/female.xml b/graphics/sprites/model/female.xml
new file mode 100644
index 00000000..6c070232
--- /dev/null
+++ b/graphics/sprites/model/female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/female.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/graphics/sprites/model/male.png b/graphics/sprites/model/male.png
new file mode 100644
index 00000000..d16cad92
--- /dev/null
+++ b/graphics/sprites/model/male.png
Binary files differ
diff --git a/graphics/sprites/model/male.xml b/graphics/sprites/model/male.xml
new file mode 100644
index 00000000..364efa34
--- /dev/null
+++ b/graphics/sprites/model/male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/>
+ <include file="model/neutral.xml"/>
+</sprite>
diff --git a/graphics/sprites/model/neutral.png b/graphics/sprites/model/neutral.png
new file mode 100644
index 00000000..2ffb4f53
--- /dev/null
+++ b/graphics/sprites/model/neutral.png
Binary files differ
diff --git a/graphics/sprites/model/Gispaan.xml b/graphics/sprites/model/neutral.xml
index 24c85e81..0cbdaf45 100644
--- a/graphics/sprites/model/Gispaan.xml
+++ b/graphics/sprites/model/neutral.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
- <imageset name="base" src="graphics/sprites/model/Gispaan.png|W;B;R" width="64" height="64"/>
+ <imageset name="base" src="graphics/sprites/model/neutral.png|W;B;R" width="64" height="64"/>
<action name="default" imageset="base"/>
<action name="stand" imageset="base">
<animation direction="down">