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authorwushin <pasekei@gmail.com>2015-11-18 23:32:44 -0600
committermekolat <mekolat@users.noreply.github.com>2016-02-01 12:26:29 -0500
commitfab7a0c90e5b9a10cc960f2325833ea92810a2d6 (patch)
treec7023d5430097df898737fae7685cf5c78c8ab03 /graphics/sprites/model/Sparron_male.xml
parent9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768 (diff)
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headless base models
Headless Base Decapitation complete redo all the hairstyles Add N Head
Diffstat (limited to 'graphics/sprites/model/Sparron_male.xml')
-rw-r--r--graphics/sprites/model/Sparron_male.xml187
1 files changed, 0 insertions, 187 deletions
diff --git a/graphics/sprites/model/Sparron_male.xml b/graphics/sprites/model/Sparron_male.xml
deleted file mode 100644
index 2270e809..00000000
--- a/graphics/sprites/model/Sparron_male.xml
+++ /dev/null
@@ -1,187 +0,0 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="base" src="graphics/sprites/model/Sparron_male.png|W;B;R" width="64" height="64"/>
- <action name="default" imageset="base"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_sword_stab" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="100"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_spear" imageset="base">
- <animation direction="down">
- <sequence start="72" end="75" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="76" end="79" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="81" end="84" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="85" end="88" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <sequence start="90" end="93" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="94" end="97" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="99" end="102" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="103" end="106" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_2hand" imageset="base">
- <animation direction="down">
- <sequence start="108" end="111" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="112" end="115" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="117" end="120" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="121" end="124" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="cast" imageset="base">
- <animation direction="down">
- <sequence start="126" end="127" delay="250"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="128" end="129" delay="250"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="130" end="131" delay="250"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="132" end="133" delay="250"/>
- <end/>
- </animation>
- </action>
-</sprite>