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author | Bernhardt <orgzfrgh@gmail.com> | 2014-04-11 20:50:54 +0200 |
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committer | wushin <pasekei@gmail.com> | 2014-04-15 20:24:51 -0500 |
commit | a69bdd775f290e27ee2181735f02d3c974808221 (patch) | |
tree | 3dbbcc624b866660be84b519bf830a49c1bc77a9 /graphics/sprites/hairstyles/hairstyle00.xml | |
parent | bfecac213d29723571e27455c338c8e413844fed (diff) | |
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Playersprite 1.5
Icons for new equipment
All equipment spritesheet extended to more actions
Diffstat (limited to 'graphics/sprites/hairstyles/hairstyle00.xml')
-rw-r--r-- | graphics/sprites/hairstyles/hairstyle00.xml | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/graphics/sprites/hairstyles/hairstyle00.xml b/graphics/sprites/hairstyles/hairstyle00.xml deleted file mode 100644 index 8d7f293f..00000000 --- a/graphics/sprites/hairstyles/hairstyle00.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <!-- - This is the bald hairstyle, hence it should need no imageset and no actions. - However, that crashes 0.0.23, so some stuff is included now, including an - empty image set (it's empty since the icon is 32x32 so there isn't even one - 40x40 frame). - --> - <!-- Testing no content - <imageset name="base" src="graphics/items/armor-chest-cottonshirt.png" width="40" height="40" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - </animation> - <animation direction="left"> - </animation> - <animation direction="up"> - </animation> - <animation direction="right"> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - </animation> - <animation direction="left"> - </animation> - <animation direction="up"> - </animation> - <animation direction="right"> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <end /> - </animation> - <animation direction="left"> - <end /> - </animation> - <animation direction="up"> - <end /> - </animation> - <animation direction="right"> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <end /> - </animation> - <animation direction="left"> - <end /> - </animation> - <animation direction="up"> - <end /> - </animation> - <animation direction="right"> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - </animation> - <animation direction="left"> - </animation> - <animation direction="up"> - </animation> - <animation direction="right"> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - </animation> - </action>--> -</sprite> |