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author | Jesusaves <cpntb1@ymail.com> | 2022-04-08 10:24:14 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-04-08 10:24:14 -0300 |
commit | e78435380dad10be302087896961cc431f3fee82 (patch) | |
tree | 5703aae3d78584000d4e9bd1c40347b2bcbf4045 /graphics/sprites/equipment | |
parent | 45f0e97b57533d6c99085ccd79404f0c4ca7f03c (diff) | |
download | clientdata-e78435380dad10be302087896961cc431f3fee82.tar.gz clientdata-e78435380dad10be302087896961cc431f3fee82.tar.bz2 clientdata-e78435380dad10be302087896961cc431f3fee82.tar.xz clientdata-e78435380dad10be302087896961cc431f3fee82.zip |
Include the required props for CRC Day 2022
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-female.png | bin | 0 -> 13466 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-female.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-male.png | bin | 0 -> 13388 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/redknightarmor-male.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shields/dragon.png | bin | 0 -> 14653 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/shields/dragon.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/equipment/shields/standard.xml | 87 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/gun.png | bin | 0 -> 2207 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/gun.xml | 26 |
9 files changed, 146 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.png b/graphics/sprites/equipment/chest/redknightarmor-female.png Binary files differnew file mode 100644 index 00000000..53b067db --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-female.png diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.xml b/graphics/sprites/equipment/chest/redknightarmor-female.xml new file mode 100644 index 00000000..b4d8b685 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/redknightarmor-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.png b/graphics/sprites/equipment/chest/redknightarmor-male.png Binary files differnew file mode 100644 index 00000000..e43ada59 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-male.png diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.xml b/graphics/sprites/equipment/chest/redknightarmor-male.xml new file mode 100644 index 00000000..dae42e16 --- /dev/null +++ b/graphics/sprites/equipment/chest/redknightarmor-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/redknightarmor-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png Binary files differnew file mode 100644 index 00000000..3f11c57a --- /dev/null +++ b/graphics/sprites/equipment/shields/dragon.png diff --git a/graphics/sprites/equipment/shields/dragon.xml b/graphics/sprites/equipment/shields/dragon.xml new file mode 100644 index 00000000..844e2efc --- /dev/null +++ b/graphics/sprites/equipment/shields/dragon.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/dragon.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/standard.xml b/graphics/sprites/equipment/shields/standard.xml new file mode 100644 index 00000000..e7716eaa --- /dev/null +++ b/graphics/sprites/equipment/shields/standard.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="shield" src="graphics/sprites/equipment/shields/dragon.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/weapons/gun.png b/graphics/sprites/equipment/weapons/gun.png Binary files differnew file mode 100644 index 00000000..70bc5b44 --- /dev/null +++ b/graphics/sprites/equipment/weapons/gun.png diff --git a/graphics/sprites/equipment/weapons/gun.xml b/graphics/sprites/equipment/weapons/gun.xml new file mode 100644 index 00000000..e1417c18 --- /dev/null +++ b/graphics/sprites/equipment/weapons/gun.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="weapon" src="graphics/sprites/equipment/weapons/gun.png" width="64" height="64" /> + + <action name="default" imageset="weapon"> + </action> + + <action name="attack_bow" imageset="weapon"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> |