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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-05-26 20:55:25 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-06-09 20:31:36 +0200 |
commit | 042cf898b7281038a6d261668d147c3ec2b1aa5f (patch) | |
tree | b4d2456c847ca651261a156a86228eacfc658738 /graphics/sprites/equipment | |
parent | a64b891d107cc70f0ec5b0fd64b20e53a235bb5c (diff) | |
download | clientdata-042cf898b7281038a6d261668d147c3ec2b1aa5f.tar.gz clientdata-042cf898b7281038a6d261668d147c3ec2b1aa5f.tar.bz2 clientdata-042cf898b7281038a6d261668d147c3ec2b1aa5f.tar.xz clientdata-042cf898b7281038a6d261668d147c3ec2b1aa5f.zip |
Adding rose hat created by Nami, skipy and Alige.
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/head/rosehat.png | bin | 0 -> 3451 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/rosehat.xml | 124 |
2 files changed, 124 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/rosehat.png b/graphics/sprites/equipment/head/rosehat.png Binary files differnew file mode 100644 index 00000000..f11e8e88 --- /dev/null +++ b/graphics/sprites/equipment/head/rosehat.png diff --git a/graphics/sprites/equipment/head/rosehat.xml b/graphics/sprites/equipment/head/rosehat.xml new file mode 100644 index 00000000..de187c0c --- /dev/null +++ b/graphics/sprites/equipment/head/rosehat.xml @@ -0,0 +1,124 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/rosehat.png" width="16" height="12"/> + + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-6" offsetY ="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY ="-48"/> + </animation> + </action> + + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-50" delay="150"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> + <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> + <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> + <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="150"/> + <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-46" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-45" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-51" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-52" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-7" offsetY ="-48" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="4" offsetY ="-49" delay="225"/> + <frame index="2" offsetX="4" offsetY ="-47" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-49" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-50" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-47" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-49" delay="225"/> + <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-3" offsetY ="-50" delay="225"/> + <frame index="1" offsetX="-1" offsetY ="-51" delay="150"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49" delay="225"/> + <frame index="2" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="2" offsetX="4" offsetY ="-49" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-48" delay="225"/> + <frame index="3" offsetX="-1" offsetY ="-49" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-41"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="6" offsetY ="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY ="-39"/> + </animation> + </action> + + <action name="dead" imageset="equipment"> + <animation direction="default"> + <frame index="4" offsetX="35" offsetY="-10"/> + </animation> + </action> + +</sprite> |