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authorHoraK-FDF <HoraK-FDF@web.de>2021-12-03 23:14:37 +0100
committerGitHub <noreply@github.com>2021-12-03 22:14:37 +0000
commit54bea107392189debcfffe47ddbf0a1bd6f32206 (patch)
tree4f0e36477a7e71332ef12ba61589be456942dfaa /graphics/sprites/equipment/weapons/beheader.xml
parent834935ecd24782cef7de7c5371c1e1f67f1f6e2a (diff)
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beheader gfx and dead offset fix beheader and sandcutter (#466)
Diffstat (limited to 'graphics/sprites/equipment/weapons/beheader.xml')
-rw-r--r--graphics/sprites/equipment/weapons/beheader.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/graphics/sprites/equipment/weapons/beheader.xml b/graphics/sprites/equipment/weapons/beheader.xml
index d2f96f33..75fe84fd 100644
--- a/graphics/sprites/equipment/weapons/beheader.xml
+++ b/graphics/sprites/equipment/weapons/beheader.xml
@@ -47,16 +47,16 @@
</action>
<action name="dead" imageset="sword">
<animation direction="down">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
<animation direction="left">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
<animation direction="up">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
<animation direction="right">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
</action>
<action name="attack" imageset="sword">