diff options
author | Bernhardt <orgzfrgh@gmail.com> | 2014-04-11 20:50:54 +0200 |
---|---|---|
committer | wushin <pasekei@gmail.com> | 2014-04-15 20:24:51 -0500 |
commit | a69bdd775f290e27ee2181735f02d3c974808221 (patch) | |
tree | 3dbbcc624b866660be84b519bf830a49c1bc77a9 /graphics/sprites/equipment/head/skullmask.xml | |
parent | bfecac213d29723571e27455c338c8e413844fed (diff) | |
download | clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.gz clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.bz2 clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.xz clientdata-a69bdd775f290e27ee2181735f02d3c974808221.zip |
Playersprite 1.5
Icons for new equipment
All equipment spritesheet extended to more actions
Diffstat (limited to 'graphics/sprites/equipment/head/skullmask.xml')
-rw-r--r-- | graphics/sprites/equipment/head/skullmask.xml | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml deleted file mode 100644 index f24ff73e..00000000 --- a/graphics/sprites/equipment/head/skullmask.xml +++ /dev/null @@ -1,117 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/skullmask.png" width="32" height="32"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> -</sprite> |