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author | Bernhardt <orgzfrgh@gmail.com> | 2014-04-11 20:50:54 +0200 |
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committer | wushin <pasekei@gmail.com> | 2014-04-15 20:24:51 -0500 |
commit | a69bdd775f290e27ee2181735f02d3c974808221 (patch) | |
tree | 3dbbcc624b866660be84b519bf830a49c1bc77a9 /graphics/sprites/equipment/head/rosehat.xml | |
parent | bfecac213d29723571e27455c338c8e413844fed (diff) | |
download | clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.gz clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.bz2 clientdata-a69bdd775f290e27ee2181735f02d3c974808221.tar.xz clientdata-a69bdd775f290e27ee2181735f02d3c974808221.zip |
Playersprite 1.5
Icons for new equipment
All equipment spritesheet extended to more actions
Diffstat (limited to 'graphics/sprites/equipment/head/rosehat.xml')
-rw-r--r-- | graphics/sprites/equipment/head/rosehat.xml | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/graphics/sprites/equipment/head/rosehat.xml b/graphics/sprites/equipment/head/rosehat.xml deleted file mode 100644 index fc530a59..00000000 --- a/graphics/sprites/equipment/head/rosehat.xml +++ /dev/null @@ -1,124 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="equipment" src="graphics/sprites/equipment/head/rosehat.png|R" width="16" height="12"/> - - <action name="stand" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-4" offsetY ="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-6" offsetY ="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="5" offsetY ="-49"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY ="-48"/> - </animation> - </action> - - <action name="walk" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> - <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> - <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> - <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> - <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> - <frame index="1" offsetX="-6" offsetY ="-50" delay="150"/> - <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> - <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> - <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> - <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> - <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> - <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> - <frame index="3" offsetX="4" offsetY ="-48" delay="150"/> - <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> - <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> - </animation> - </action> - - <action name="attack" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> - <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> - <frame index="0" offsetX="-4" offsetY ="-46" delay="75"/> - <frame index="0" offsetX="-4" offsetY ="-45" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY ="-51" delay="75"/> - <frame index="1" offsetX="-2" offsetY ="-52" delay="75"/> - <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> - <frame index="1" offsetX="-7" offsetY ="-48" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="4" offsetY ="-49" delay="225"/> - <frame index="2" offsetX="4" offsetY ="-47" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY ="-49" delay="75"/> - <frame index="3" offsetX="1" offsetY ="-50" delay="75"/> - <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> - <frame index="3" offsetX="5" offsetY ="-47" delay="75"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-4" offsetY ="-49" delay="225"/> - <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> - <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-3" offsetY ="-50" delay="225"/> - <frame index="1" offsetX="-1" offsetY ="-51" delay="150"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="5" offsetY ="-49" delay="225"/> - <frame index="2" offsetX="4" offsetY ="-48" delay="75"/> - <frame index="2" offsetX="4" offsetY ="-49" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="1" offsetY ="-48" delay="225"/> - <frame index="3" offsetX="-1" offsetY ="-49" delay="150"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-4" offsetY ="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY ="-41"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="6" offsetY ="-41"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY ="-39"/> - </animation> - </action> - - <action name="dead" imageset="equipment"> - <animation direction="default"> - <frame index="4" offsetX="35" offsetY="-10"/> - </animation> - </action> - -</sprite> |